The Beginning

The Sacred Lives [Biographies] - 1 Viewing

Once you have read the rules and guidelines for creating your biography, here is your next task. Please fill out the form to create your biography. Whether your wolf is young, or old, black or white, this is your next stop on the way to role-playing. Let your creativity flow as you weave yourself into your character. You should not post IC until your character is accepted.

The Select Few [Accepted] - 1 Viewing

The lives of animals have always been governed by the rule of dog eat dog. Wolves that have been screened and deemed worthy of the honor of life can be found in this board. They are now allowed to join the circle of life and be swept away into the wonderful world. Whether they choose the path of good, evil, or merely indifference, each new addition is another leaf on the tree of life.

Event Characters - 1 Viewing

Characters that exist solely for an On-Site Event will have Biographies moved here.

Posts: 4 / Threads: 4
Cadmus [Diseased Isle Wolf] by Cadmus Oct 21, 2019 18:40:21 GMT -6
Posts: 253 / Threads: 252
[Dire Wolf] Zero by Zero Mar 23, 2022 15:42:59 GMT -6
The Graveyard [Deceased]

Life is a thing that comes and goes. It does not last forever. Many fall along the path. For those who have lost their lives in battle, or simply from the cruel streaks on nature snatching away the world’s most precious gift, here their memory will be engraved. Those biographies of wolves that have passed on will forever rest within this board so that their memory will live on.

Posts: 529 / Threads: 522
[mixed] Magdalene [TW]] by Deleted May 22, 2021 12:53:06 GMT -6
Posts: 786 / Threads: 777
[Grey Wolf] Tobias by Tobias May 8, 2022 18:35:20 GMT -6
Staff Announcements

The staff often have important information to relay. Here you will find these records, whether they be polls, reminders, or lengthy announcements. Members are encouraged to give input to help further the site and simply have a part in the process. Be sure to keep an eye on the board to keep up to date on the going-ons in the lands of Anikira.

Posts: 7 / Threads: 3
Coloring Event! by Uruviel Nov 4, 2021 16:51:20 GMT -6
General Information - 1 Viewing

All updates, OTMs, Event/Main Plot updates, and general news will be posted here. Important information and updates from staff will be located in the Staff Announcements forum.


Here you will find the past of Anikira, dating back to the very beginning of the site. The threads are organized by the lands in which they occurred. Threads that are completed or dead are archived at the beginning of each month. Enjoy learning about the characters that wander the site and simply the past of the lands.

Acerbus Threads

Past threads occurring in Acerbus.

Posts: 898 / Threads: 156
Freedom? [open] by Seraphina Nov 23, 2020 13:37:37 GMT -6
Adar Threads

Past threads occurring in Adar.

Posts: 133 / Threads: 15
take me down [Kalique] by Kalique May 13, 2020 23:49:18 GMT -6
Ale'ina Threads

Past threads occurring in Ale'ina.

Posts: 303 / Threads: 58
A New Friend [Adrestia] by Rhaegar May 13, 2021 19:48:31 GMT -6
Aleru Threads

Past threads occurring in Aleru.

Posts: 507 / Threads: 97
Surrounding Moments [Yara] by Fel Jan 20, 2022 19:49:40 GMT -6
Arit Threads

Past threads occurring in Arit.

Posts: 189 / Threads: 32
Left Behind [Open] by Kenai Nov 8, 2020 16:22:53 GMT -6
Aveline Threads

Past threads occurring in Aveline.

Posts: 732 / Threads: 133
Blinding Lights [Iatro] by Iatro Jun 25, 2021 16:06:51 GMT -6
Caurus Threads

Past threads occurring in Caurus.

Posts: 742 / Threads: 126
Home [Open] by Brunilda Aug 9, 2020 20:30:31 GMT -6
Cryothia Threads

Past threads occurring in Cryothia.

Posts: 259 / Threads: 49
Wandering with Friends (Open) by Akira Nov 18, 2020 18:45:09 GMT -6
Ina'mos Threads

Past threads occurring in Ina'mos.

Posts: 1,353 / Threads: 245
The Stars Align [Hela] by Hela Jun 18, 2021 20:52:07 GMT -6
I'queyer Threads

Past threads occurring in I'queyer.

Posts: 215 / Threads: 26
Where Is Home? (Open) by Ignotus Dec 15, 2019 20:31:37 GMT -6
Kal'dyne Threads

Past threads occurring in Kal'dyne.

Posts: 486 / Threads: 95
Lost In The Woods (Open) by Idina Aug 24, 2020 5:40:26 GMT -6
Kamari Threads

Past threads occurring in Kamari.

Posts: 689 / Threads: 123
Darkness Comes Surely As the Day [Eclipse][Theseus] by Atrius Jun 14, 2021 18:28:22 GMT -6
Miera Threads

Past threads occurring in Miera.

Posts: 666 / Threads: 122
Without You [Hatí] by Sköll Nov 17, 2020 13:15:24 GMT -6
Nain Threads

Past threads occurring in Nain.

Posts: 30 / Threads: 7
Don't walk alone at Night [ignotus] by Ignotus Dec 16, 2019 17:33:43 GMT -6
Igneir Threads

Past threads occurring in North Igneir.

Posts: 540 / Threads: 100
A Change [Jessare] by Jessare Apr 7, 2021 17:14:41 GMT -6
Pax Threads

Past threads occurring in Pax.

Posts: 260 / Threads: 46
the reckoning [Aravis/Bolton] by Shasta Jun 18, 2020 1:12:15 GMT -6
R'imdar Threads

Past threads occurring in R'imdar.

Posts: 83 / Threads: 18
haunted by the ghost of you [Selene] by Deleted Aug 1, 2020 22:37:14 GMT -6
Ryner Threads

Past threads occurring in Ryner.

Posts: 370 / Threads: 66
Come & Go As It Pleases [Baphomet] by Hestia Nov 22, 2020 15:31:08 GMT -6
Ser'eri Threads

Past threads occurring in Ser'eri.

Posts: 238 / Threads: 35
homecoming [Hektor] by Hektor Aug 12, 2020 21:47:12 GMT -6
Shyia Threads

Past threads occurring in Shyia.

Posts: 978 / Threads: 165
Cat scratch fever runs in my blood [Read Only] by Osiris Nov 10, 2020 18:07:57 GMT -6
South Igneir Threads

Past threads occurring in South Igneir.

Posts: 403 / Threads: 82
Insurgency [Mara] by Crow Jun 30, 2021 16:52:49 GMT -6
Southern Isles Threads

Past threads occurring in the Southern Isles.

Posts: 2,663 / Threads: 401
- miles to go [Ananke Pack] by Deleted May 21, 2017 17:55:08 GMT -6
Syhrda Threads

Past threads occurring in Syhrda.

Posts: 171 / Threads: 39
Dark and Light [Eclipse] (Khal/Drogo) by Khal Jun 11, 2021 11:27:00 GMT -6
The Occasus Threads

Past threads occurring in the Occasus.

Posts: 1,249 / Threads: 198
hittin' these notes [Baasir] by Dyani Jun 11, 2021 21:44:08 GMT -6
The Oriens Threads

Past threads occurring in the Oriens.

Posts: 689 / Threads: 112
Becoming Familiar [Valkyrie] by Valkyrie May 30, 2021 19:38:55 GMT -6
Tiayr Threads

Past threads occurring in Tiayr.

Posts: 741 / Threads: 138
Don't Stumble Though It's Dark [Zelus] by Lira | Vira Nov 29, 2020 20:15:21 GMT -6
Vesyth Threads

Past threads occurring in Vesyth.

Posts: 290 / Threads: 54
Demons [Fel] by Fel Jun 13, 2021 19:12:19 GMT -6
Vor'asa Threads

Past threads occurring in Vor'asa.

Posts: 534 / Threads: 92
Proving My Worth [Read Only/Agoge Completion] by Arcturus Dec 3, 2020 23:54:15 GMT -6
Xisyn Threads

Past threads occurring in Xisyn.

Posts: 153 / Threads: 36
rise again [closed] by Król Apr 30, 2018 21:40:06 GMT -6
OOC Threads

Past Out of Character Threads.

Announcements & Information

Archived announcements and general information will be moved here.

Posts: 214 / Threads: 26
Activity Check June '21 by Sylph Jun 25, 2021 12:37:27 GMT -6
Of The Months

All of the month polls will be moved here.

Posts: 106 / Threads: 99
Member Of The Month [July] by Grimm Jul 27, 2021 11:01:13 GMT -6

Archived Pack Threads here

Posts: 85 / Threads: 32
Khalsa Pack by Kalique Nov 16, 2020 13:34:17 GMT -6

Archived Contest threads go here

Posts: 191 / Threads: 15
Summer Solstice Event by free Sept 10, 2021 13:20:21 GMT -6

Archived Litter Threads go here

Posts: 280 / Threads: 67
Beodriel Litter by Grimm Aug 12, 2020 13:42:51 GMT -6

Old Absences or Hiatus threads will go here.

Posts: 310 / Threads: 229
Absence [5/19/20-6/30/20] by Deleted May 19, 2020 14:58:19 GMT -6

Old Advertisements get put here and purged

Posts: 146 / Threads: 105
Riverdale 2.0 Premium Jcink RL Crime by Shy Sept 16, 2020 15:06:48 GMT -6
Posts: 2,745 / Threads: 853
Summer Solstice Event by free Sept 10, 2021 13:20:21 GMT -6
Posts: 19,309 / Threads: 3,719
Surrounding Moments [Yara] by Fel Jan 20, 2022 19:49:40 GMT -6
Posts: 19,309 / Threads: 3,719
Surrounding Moments [Yara] by Fel Jan 20, 2022 19:49:40 GMT -6


Pack Registry

To keep order and all things family together, the Pack Registry creates a collection of all information regarding to individual packs. This is a zone dedicated to the groups that wander Anikira in hopes of bettering themselves as individuals and families alike. Find your information here, and use it to forge your way in the years to come.

Posts: 22 / Threads: 10
Irkalla Pack by Aravis Jun 28, 2021 13:06:48 GMT -6
Character Development

Every character needs to grow and change. It is part of what makes role-playing a unique and interesting hobby. Here, you can plot and scheme with others to create mini-plots or simply discuss ideas that will better (or worsen) your characters. It can be used to find someone to play a character from your past or build a relationship between two complete different wolves. You decide!

Character Logs

Welcome to the Character Logs. Here you can keep track of all your character information in one handy thread. You can store a thread history to keep track of the wolves your character has met or the places they've been - whatever takes your fancy. If you think something's important to your character, post it here.

Posts: 129 / Threads: 21
Susy's Sensational Souls by Susy May 30, 2021 12:50:19 GMT -6
A New Life [Puppy Births]

The gift of life is the greatest of the gifts to be given. Parenthood and puphood are intertwined. Those wolves that have mated and are expecting pups must inquire within. There are certain guidelines that must be met, and even greater, the spirits must decide whether the wolves are worthy to be given puppies to raise and train. These pups are the future of the continent, and they must be treated as such.

Posts: 15 / Threads: 5
Olymda Litter by Olympus Jun 16, 2021 21:47:28 GMT -6
A Home Lost

No matter the cause, there are often characters that go untouched. Whether there be complications in role-playing or simply a lack of activity, wolves often go for long stretches of time without an owner. These characters are just waiting for someone to come along and snatch them up. If you seek to give a character a home, here is the place to search, but be aware that their past and personality already have been developed.

Posts: 3 / Threads: 3
Cirin Adoption!! by Holly Dec 1, 2020 10:01:45 GMT -6
Wanted Plots

Looking for plots for your characters? Need something specific for one of your plotting ideas to work? This is the place to start your search! Members may post plotters for all of their categories here where others may look through them to find what they're looking for. Plots for specific characters will be located here. Pack/group plots will be posted in the main forum of Character Development.

Posts: 22 / Threads: 11
Ummm Hi by Susy Nov 12, 2021 13:33:06 GMT -6
Posts: 182 / Threads: 47
Ummm Hi by Susy Nov 12, 2021 13:33:06 GMT -6

North Territories


A frosty wasteland of ice and bitterness, Cryothia is the remnants of the northern iceberg drifting into the north coast of Anikira. While the majority of the tundra is barren, striking ice caverns and crystalline caves dot the northwestern mountains, providing shelter to those that dare to venture forward.

Claimed By: None
Alpha(s): None


Also referred to as the Great Divide, Rynack is the long stretch between the northern Anikira lands and the frosty expanse of Cryothia. At the merger, the glacial waters often thaw and flow, providing a fresh water source to those who venture toward it. In some areas, the ice is fragile and extremely dangerous to cross.

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Irengu Plains

Spanning the vast majority of Cryothia, this barren, icy wasteland is home to many arctic animals never before seen in Anikira, including seals, penguins, and the far more dangerous polar bears. While it may seem lifeless, this expanse is deadly, as the creatures that dwell here blend handily into their surroundings.

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Kalas Mountains

Rising high above the flat lands of the tundra, Kalas Mountains provide protection and shelter from the brutal nights of the territory. The ice mountains are littered with caves, ranging from the smallest dens for the arctic fox and hare to the winding caverns that delve miles below the surface of the glacier.

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Nal'Eny represents the largest cavern buried into the base of the Kalas Mountains. While there is the fear of stalactites falling to the cavern floor and shattering, the majority of the cave is safe and well protected from the elements. The open, spacious nature of the cave makes it an ideal den site.

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Shyia is located in the northwestern portion of the continent. It is one of the coldest territories in Anikira, but the trees still provide shelter to a multitude of species. Winter-coated wolves are well adapted to this territory. However, it is also a wonderful place for arctic foxes and snowshoe hares.

Claimed By: Aludri Pack
Alpha(s): Arche


A tunnel worms its way under the mountains, carved out by years of erosion and shifting earth. The deeper it delves, the louder the trickles of water can be heard. The passageway explodes into a cavernous aquifer, buried below the surface for thousands of years. The fresh water is cool and never threatens to run low.

Posts: 4 / Threads: 2
One Step [Eclipse] (Open) by Aludra Jun 28, 2021 21:30:04 GMT -6
Tia'deli Mountains

The peaks of Tia-deli stretch high into the clouds. The mountains run from the western coast to the southern border of Shyia. While they are not nearly as cold as most mountain ranges, there are spots within the mountains that are treacherous in the dead of winter. The foliage is bursting with mid-sized animals that feast on the squirrels and rabbits.

Posts: 19 / Threads: 3
my life, my love, my drive [joining, Selene/Arche] by Aludra Aug 7, 2021 20:25:57 GMT -6
Xayar Forest

The trees of Xayar Forest sprawl across the majority of Northwestern Anikira. The climate varies from colder and dryer in the North to the warmer, damp atmosphere of the South. Wildlife generally clusters in the southern forest, but more exotic animals, such as the arctic fox and snow hares, prefer the trees near the base of Tia’deli.

Posts: 7 / Threads: 2
Lost Soul Returns ( Arche/Aludra) by Airlia Sept 22, 2021 5:40:12 GMT -6
Issimor Caverns

Nestled against the Northwestern corner of the territory is a cavern. While it still technically falls beneath the mountain range, it rests on the beach. The sands and waves are visible from the entrance. However, in horrid storms, the lower chambers of the cave will fill with water. The location is pristine and calm, and it is rarely stumbled upon. Though the entrance is wide and inviting, few dare to venture in without invitation.

Posts: 3 / Threads: 1
Lost & Found [Andromeda] by Rhett Jun 8, 2021 20:57:09 GMT -6
Posts: 35 / Threads: 9
Lost Soul Returns ( Arche/Aludra) by Airlia Sept 22, 2021 5:40:12 GMT -6

The tunnels of Anikira have recently become a more prominent means of travel between the regions. Pax is one such location that is not controlled by any claim, allowing wolves of the packs and loners alike to utilize this method of travel. This northern sanctuary is safe for all. Outside the tunnels, there are some areas that allow for hunting as well as resting.

Claimed By: Unclaimable

The Forgotten Underway

Though the tunnels span from one end of the continent to the other, the network of tunnels are considered to be wholly unclaimed, even those that connect with the pack lands throughout Anikira. Though they are dimly lit or completely black in areas, a wolf with a strong nose can navigate these regions to cross under territories undisturbed.

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Siscarm's Garden

Though it is buried in the heart of a snowy mountain range, Siscarm's Garden is a brighten, open plain. There are scattered trees and ponds throughout the region, and during the spring and summer, the entire area is littered with a variety of wildflowers that brighten the landscape. It is a tranquil, serene area where even the wildlife appear to be at ease.

Posts: 5 / Threads: 2
Hope You Got Well Soon [Miakoda] by Lira | Vira Apr 16, 2021 18:48:27 GMT -6

Blessed with clear skies, Ryn-Eldbel is a human made ridge. TNT littered the ground with rough, jagged rocks though the summit is smooth and inhabitable. Large prey like to graze there. One ill blast by mankind created an entrance into an abandoned mine. Old mine carts and train tracks wind through various tunnels beneath the plateau.

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Kiaou Mines

One of the remaining pieces of evidence of the human’s invasion is the Kiaou Mines. Here, the scientists dug deep beneath the plateau, extracting samples of the dirt and minerals. What they left was a hollow, man-made cave. Each area they chiseled into left another room, and daunting mine cart tracks lead across seemingly endless drops to other parts of the cavernous mines.

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Hope You Got Well Soon [Miakoda] by Lira | Vira Apr 16, 2021 18:48:27 GMT -6

Tiayr is a portion of the northern territories. The landscape varies from cliffs to hills. It is a very hospitable environment despite its cooler temperatures. Nestled on the northeastern corner of the continent, Tiayr is a beautiful, full land that is suitable for hunting and roaming. The long line of cliffs drop to the ocean below.

Claimed By: Irkalla Pack
Alpha(s): Aravis

Zozyr’s Glory

Ominous cliffs stretch across the Northeastern coast of Anikira. While at first glance they seem unnerving and deadly, they are actually teeming with life. Ledges and slopes provide methods of navigation, and the walls are covered with caves. The sheer wall is named for the legendary wolf Zozyr, one of the wolven gods believed to have formed the island.

Posts: 17 / Threads: 2
what they don't understand, they condemn [Aravis] by Emori Jun 9, 2021 21:01:12 GMT -6
Nyjoro Hills

The widespread hills of Nyjoro coat most of Tiayr and half of Caurus. These hills are bustling with life and vary in size from mere bumps to nearly mountainous mounds. They remain green year round, and the large game of the continent tend to wander the hills, including bison, caribou, and moose.

Posts: 11 / Threads: 3
i'll follow you until you love me [Eztli] by Eztli Nov 12, 2021 13:21:53 GMT -6
Ia'gha Lake

Hidden in a valley of Nyjoro Hills, Ia’gha Lake is slightly southwest of Zozyr’s Glory. The water is chilly year round; it is below sea level and rarely comes in contact with the sunlight. The lake is fed by a small tributary of Nytyte River that snakes through the hills. While the temperature is cold, some fish and water-dwelling critters still survive here.

Posts: 5 / Threads: 1
Unexpected Dinner Guest [Bolton] [Joining/Irkalla Claiming] by Miah Mar 27, 2022 18:34:15 GMT -6
Rarizu Overhang

Buried in the walls of Zozyr’s Glory, an inhabitable cavern dangles with the rest. The entrance is shielded with brush and rocks, but the view from the cave is stunning. Wolves can see for miles across the ocean, and the more daring wolves jump from the cliffs to swim in the ocean. The caverns burrow straight into the cliff wall, branching off in various directions. The walls are coarse, indicating that they are fairly recently formed.

Posts: 3 / Threads: 1
i've learned to lose you, can't afford to [Irkalla Claiming] by Aravis Jun 8, 2021 10:20:55 GMT -6
Posts: 45 / Threads: 9
Unexpected Dinner Guest [Bolton] [Joining/Irkalla Claiming] by Miah Mar 27, 2022 18:34:15 GMT -6

Caurus is the northern-most piece of Anikira. It is ruled by a mild climate, and is primarily a grassy plain and meadow. The winters can be rather chilly at times, but it is rarely sparse of prey. Caurus is home to what is often considered the Mother Tree of the continent. Rumor is that this was the birth place of Anikira.

Claimed By: None
Alpha(s): None

Nytyte River

Carving a path through the hills, Nytyte River divides Caurus from Tiayr. The river is no more than a half mile wide, but the currents are dangerous and make crossing difficult. Paths of rocks and beaver dams provide a safe passage in a few areas, but otherwise it keeps intruders from accessing the terra.

Posts: 4 / Threads: 1
Round Two [Brunilda] by Brunilda Jun 29, 2021 22:40:28 GMT -6
Desmir's Tree

The largest living thing on Anikira, Desmir’s Tree has often been referred to as the Mother Tree. Though its origins are unknown, tales tell that the oak has been alive on the continent for nearly a thousand years. The tree boasts a diameter nearly a half mile wide, and the large, tangling roots snake across The Shydar for many miles, hidden in the flowers.

Posts: 19 / Threads: 2
rebels and mutineers [Tiberius] by Tiberius Nov 4, 2021 18:04:57 GMT -6
The Shydar

A vast meadow coats the center of the northern territory. During the winter, the fields are desolate and bland, but with the arrival of spring, the foliage blooms. A blanket of red flowers has coated the ground every spring in remembrance of the wolves that lost their lives here. Trees dot the horizon, and small brooks and pools litter the ground.

Posts: 8 / Threads: 2
Introspection [Bolton] by Leviathan May 16, 2022 17:56:33 GMT -6
Niall Caverns

Carved throughout the valleys of the Nyjoro Hills are a variety of small caverns. These earthen structures, though prone to collapsing, frequently provide shelter in time of need. Travelers often seek their comfort during poor weather, whether they be loners or pack members returning home. Just beware of ornery inhabitants.

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Introspection [Bolton] by Leviathan May 16, 2022 17:56:33 GMT -6

East Territories


Kamari, once known for its polluted waters and chemical-ridden grounds, has healed nicely over the years. A broad expanse covers most of the territory. It is nestled in the center of the continent, surrounded completely by land. It is a very mild tempered territory, often referred to as the heartland of Anikira.

Claimed By: Theseus Pack
Alpha(s): Fel, Yara

Chamoru Plains

Central to the continent lies Chamoru Plains, a vast, endless grassland open to all. Safe from Pievunt-An and sheltered by the Kinath, these grasslands are pure and fresh. Wildflowers bloom during the warm months. This area is home to large prey such as bison, elk, and deer. Occasional savannah-style trees dot the land.

Posts: 17 / Threads: 5
Contact Point [Cassiel] by Fel May 23, 2022 18:54:51 GMT -6
Xin Grotto

Whether a remnant of the humans who once tried to conquer the land or some beautiful manifestation of nature, Xin Grotto, named for the alpha who once ruled the mountains the cave butts up against, is a picture-perfect densite for those wolves who reside in Kamari. The Grotto's system is actually made up of two caves, each branching off in different directions and open up to the mountain peaks, offering not only a stunning view, but also a considerable about of light.

Posts: 10 / Threads: 1
Leave It Alone [Erebus, Thesan] by Thesan Jul 27, 2021 17:50:15 GMT -6
Kalus's Point

As the scientists abandoned the island, they left behind a post. The stone buildings were knocked to pieces as an attempt to hide their appearance on the island. A few stone buildings are left. Many of the wooden buildings were burned by uncontrollable wildfires. The ash and debris that once filled the air has finally cleared, revealing a useful home for the wildlife.

Posts: 5 / Threads: 1
Return of the Nightmare ( Fel/Yara) by Fel Apr 7, 2022 23:12:02 GMT -6
On-aldirr Crevice

The human's tests of weapons blasted away at the earth, chipping out an ancient, buried crevice. A few years has rounded out the sharp edges of the blast by erosion, and the underground tunnels have been carved out by the run-off over hundreds of years. Deep in the caverns, a trickling of water can be heard from the underground stream that runs deep below Kamari, still tainted by the chemicals soaked into the earth.

Posts: 1 / Threads: 1
Cracks In The Lining [Link] by Hydellum May 17, 2022 0:02:05 GMT -6
Posts: 49 / Threads: 10
Contact Point [Cassiel] by Fel May 23, 2022 18:54:51 GMT -6

Vesyth is notably some of the middle ground that was once within the claims of Kamari and Acerbus. With the shifted borders, some of the western forests as well as the hot springs and plains are now their own sub-division of the continent, offering a home to new packs or loners alike.

Claimed By: None
Alpha(s): None

Enackir Hot Springs

The clear, toasty waters of Enackir Hot Springs appeal to wolves of all kinds. The crystal blue liquid is calming and serene. Nature has finally filtered the human's contaminates from the water, creating a lovely utopia for all varieties of animals. Although the water is too hot to drink, it is a wonderful place to bathe and play on a cool day.

Posts: 2 / Threads: 2
Facing A Fear (Airlia/ Open) by Airlia Jan 19, 2022 2:05:30 GMT -6
Boryz Prairie

A vast open prairie, where one end of the sky meets the other without interruption; a lull of hills and valleys covered in tall dry grass and spiny shrubbery. Deep crevices litter the plain, easily entrapping even the strongest of animals, also making an excellent home for rattlesnakes. Prairie dogs and a growing herd of Pronghorn call Kamari home and make for a decent meal.

Posts: 10 / Threads: 2
Eyes On You [Crow] by Hestia May 23, 2022 18:51:04 GMT -6
Grove of Sari

The Grove of Sari is the crown jewel of Vesyth. Hiding the hot springs with its cascading boughs, this lilac forest offers privacy and tranquility to all who enter it. The grove has been genetically engineered by conservationists to bloom for nearly thirty weeks out of the year, only losing it's fragrant blossoms in late November, when the willow-esque branches shed their flowers in favor of tiny green resting buds. Wolves should never fear, though; come the rainy season of late spring, the grove seems to gain new life, nearly doubling its number of blossoms every year.

Posts: 22 / Threads: 2
Bespoke Beauty [open][eclipse] by Hestia May 6, 2022 9:30:52 GMT -6
The Eye of Fenris

Long ago, the earth gave way from the hundreds of years of erosion caused by underground water flow. The Eye of Fenris, a sinkhole that has existed for more than a hundred years, still bears the saltwater river that carved it out all those years ago. Some of the tunnels that water previously flowed are no longer submersed and create an interesting underground maze.

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Posts: 34 / Threads: 6
Eyes On You [Crow] by Hestia May 23, 2022 18:51:04 GMT -6

The central plains and beaches of the southern gulf create yet another sanctuary where loners who which to avoid claimed territories can take up residence. There is an abundance of varied prey spanning the territory, and Ryner also provides access to the fresh waters of the river that border the desert.

Claimed By: Unclaimable


Usstor, though a little cramped, is one of the main entrances to the underground tunnel system of Anikira. This perfectly circular lava tube comes from years of water rushing against the volcanic rock underneath the surface of Ryner, rushing in all at once and then receding with the gentle waves. The cyclical texture can be hypnotizing, which can be either a blessing or a curse for those who have decided to travel underground.

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The origin of Anikira, Pievunt-An, resides on the northern border of the Occasus. Smoke still rises from the peak, and volcanic ash is piled along the sides and base. The trees and plants have grown back on the northern half of the volcano. Though once considered dormant, the volcano is now classified as active due to its multiple eruptions in the recent years.

Posts: 8 / Threads: 1
Wandering Souls [Hestia] by Hestia Nov 29, 2021 9:43:26 GMT -6
Ryren Beach

Along the northern edge of the Aughgar River lays a wide beach, its fine sand littered with seashells of every shape and size. Kingfishers and other predatory birds crowd the shoreline and the skies above, hunting for fish, amphibians, and small mammals - and harrying any terrestrial predator that brings down larger game here. The river itself is a favorite stopping point for many migratory animals; unfortunately, the water here is teeming with crocodiles, making the beach a dangerous place to linger.

Posts: 9 / Threads: 5
Favor a Friend [Companion Finding - Read Only] by Hestia Dec 1, 2021 23:25:42 GMT -6

Situated at the water's edge, Omdyn is one of the many entrances to the tunnel system that snakes beneath the surface of Anikira. The mouth of this cave is wide enough to allow multiple wolves to enter at once, and although the cave is not entirely protected from the sea spray, it sits high enough that the tunnel entrance at the back of it remains relatively dry during low tide; during high tide, only a few inches of water flow down into the tunnels, leaving the floor crusted in salt and bits of seaweed blown in by the water.

Posts: 9 / Threads: 3
Through the Mist [open] by Link Jul 27, 2021 10:37:13 GMT -6
Posts: 26 / Threads: 9
Favor a Friend [Companion Finding - Read Only] by Hestia Dec 1, 2021 23:25:42 GMT -6
The Oriens

The Oriens is nestled on the eastern coast of Anikira. It is completely surrounded by the Kinath except for a small portion of the beach and where the mountains meet the cliffs. The temperature is generally mild in the forest, but the mountains are chilly year-round with snow-coated peaks.

Claimed By: Aesir Pack
Alpha: Sköll

The Kinath

The mountains of The Kinath tower above the rest of Southern Anikira. Dangerous, slick paths lead up to the snow-capped peaks. The range divides the plains from the greenery of the Oriens. Snow remains on the tips around the caves year round. Evergreens are the only trees on the mountains, but large boulders prevent excess erosion.

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Paving The Way [Claiming] by Mwenye Jun 24, 2021 21:15:08 GMT -6
Nyspoli's Pool

A fresh water source, Nyspoli’s Pool, is fed by an underground river that trickles through rocks at the base. The water is clear, fresh, and cool. The pool is deep, serving as a home to large fish and other water critters. It is surrounded by a sandy beach and large oak trees. Erosion over the years has exposed tree roots near the water’s edge.

Posts: 9 / Threads: 3
Soak up the Sun [Arwen] by Arwen May 8, 2022 14:12:08 GMT -6
Zaor Forest

The prided Zaor Forest covers a large portion of the Oriens. There is a variety of trees, including pine, oak, evergreen, and maple. The forest provides shelter to a variety of prey. Nyspoli’s Pool is nestled within its branches. The earth is damp and mossy, and the trees supply constant shade to those who wander within its midst.

Posts: 4 / Threads: 1
Marching On [Claiming] by Sköll Jun 14, 2021 15:53:55 GMT -6
Usklhon Caverns

Within the mountain range known as the Kinath, a cave formed from years of erosion serves as a home for the wolves. This cavern has multiple chambers and can only be accessed by the dangerous slopes of the mountains. From the mouth of the cave, water still pours from the melted snow that has seeped into the mountainside, forming a cascading waterfall that waters the forest trees below.

Posts: 6 / Threads: 1
Grand Gesture [Claiming] by Arwen Aug 2, 2021 13:37:45 GMT -6
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Soak up the Sun [Arwen] by Arwen May 8, 2022 14:12:08 GMT -6

The plates shifting dislodged a huge entrance to what appears to be an underground cavern. This cave dives deep beneath both Kamari and The Oriens with no access to the outside in either territory. The entrance rests on the southwestern edge of the Kinath, providing security from the remainder of the continent. Though it is a lot more barren than other regions, the cavern provides shelter to various creatures that call the cavern home.

Claimed By: Theseus Pack
Alpha(s): Fel, Yara

Waters of Ongar

This fast-moving open stream gushes right through the heart of Aleru. It is believed that, prior to the shifting of the plates, the entirety of the area was flooded by the Waters of Ongar. Now it provides a fresh water source and also a home to the frogs, newts, and snakes. The water spans almost twenty feet across and is around three feet deep.

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Looking Down Looking Up [Asperatus] by Fel Jun 20, 2021 19:17:13 GMT -6
Dystres Stalagmites

Deeper into the cavern, the Dystres Stalagmites seem to sprout from the earth. It is among these large stone features that prey animals such as woodrats, raccoons, and foxes find their security. Many small holes provide safety to the critters that would not otherwise be found in the open cavern. The ground is constantly damp and slimey, and the slightest sound echoes against the walls.

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Selunari Expanse

The grandiose main entrance to Aleru stretches almost a mile in each direction. The floor is slick from years of water erosion carving out the earth to form the nearly nine foot tall cavern. The ceiling is coated in glow worms that light up the entirety of the area so that visibility is high. A net of ferns and moss coat the stretch that is privy to the sunlight during daylight hours.

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Daughter of a Former Devil [Cordelia] by Fel Sept 24, 2021 22:30:43 GMT -6

A lower level of the earthy cavern is mostly dark, but it provides the security necessary to call it a den site. Shyorm can only be accessed by a two foot wide hole in the northern wall of Aleru. The curvy entrance is indicative that it was once a water pathway. Down below is a separate network of smaller rooms that provide both privacy and safety to the creatures within.

Posts: 9 / Threads: 1
Third Time Around [Feyra Birthing] by Fel Mar 18, 2022 23:26:47 GMT -6
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Third Time Around [Feyra Birthing] by Fel Mar 18, 2022 23:26:47 GMT -6

The jarring impact of the northern iceberg disturbed the oceanic flow surrounding Anikira, pulling the coastline further out, pulling this once submerged shelf above sea level. Although virtually devoid of plantlife, the off-coast sactuary is protected from many threats of mainland Anikira and is rich in fish trapped in streams that cover the island.

Claimed By: None
Alpha(s): None

Veins of Koraff

The southern half of Miera is littered with long streams and pools that eventually empty into the southern ocean waters. The inner waters are home to ocean fish that have never before been seen to mainlanders, some of them growing to nearly twice the size of the wolves themselves. A multltude of crabs and shellfish also reside along the the banks.

Posts: 9 / Threads: 1
stuck in the middle [Rhoslyn] by Mwenye Jun 30, 2021 22:26:30 GMT -6
Inakin Mosslands

The stagnant moisture and water-worn boulders of the northern Miera created the perfect condition for the sprawling moss lands of Inakin. While there is no other vegetation covering the north half of the territory, the rocks and sandy ground beneath them is filled with stagnant water, unable to drain away from region after the coastline pulled further out.

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Nestled along the southern border of the mosslands, a previously underwater cavern has been unearthed, providing a den site to those who choose to reside in Miera. While the first hundred yards of the cavern is dry, the entryway, along with several of the tunnels below, are submerged. Unlike the water outside the cavern, these ground waters have been filtered by the earth, providing fresh water.

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The Path of Enathu

The ripping tides swirl and tear along the southwestern coast of Miera, threatening to swallow up anyone who dares to swim. The Path of Enathu provides the only entrance in or out of Miera, the boulders partially above water. However, many stretches are partially submerged, and unless one knows where to jump, they are likely to be swept to sea by the tide.

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With You Now And Forever by Volsungs Apr 10, 2021 19:18:53 GMT -6
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stuck in the middle [Rhoslyn] by Mwenye Jun 30, 2021 22:26:30 GMT -6

West Territories


A product of the first volcanic eruption of Pievunt-An, Ina'mos is a large island nestled north of Tas'alea, but still on the western side of Anikira. Animals and smaller plants coat the island. The plant life has exploded in the past years, and wildlife inhabits virtually every inch of the island. However, chunks of volcanic rock still litter the ground as a reminder of its origin.

Claimed By: Kairos Pack
Alpha(s): Hektor

Liandry Falls

This beautiful waterfall provides the primary source of drinking water for Ina'mos, feeding life into the swamps and allowing the Veldt to prosper. Few outsiders know to look beyond it, but to those who reside on the island, Liandry Falls is also their primary den site. Just behind the water lies a small cave opening that gives access to several dry tunnels and outcroppings that allow semi-private nooks for each nesting wolf, complete with the soothing ambient noise of rushing water and constant access to fresh water.

Posts: 14 / Threads: 5
Trouble Gets an Early Start [Sabasia boys] by Gabriel Sept 11, 2021 15:58:42 GMT -6
Ahyrd's Atoll

This unique coral ring rests just below the surface of the water to the west of the island. Beneath the surface rests a dormant volcano, and the coral is accessible by a short swim. It is home to a multitude of large food fish and aquatic creatures. The coral is so close to the surface that it can be walked upon.

Posts: 20 / Threads: 3
a goodbye, of sorts by Vorilye Jul 3, 2022 20:57:01 GMT -6
Dyndre's Swamp

The damp soils of the southern half of Ina'mos are home to a variety of large creatures, such as crocodiles, and a plethora of colorful birds. The land is difficult to navigate safely due to the dangerous animals that inhabit it, but it makes for great hunting grounds for the brave soul.

Posts: 3 / Threads: 1
Precious Cargo [Open] by Asia Jun 30, 2021 15:38:32 GMT -6
Bel Veldt

Bel Veldt, named for the beast that once conquered the island, is a beacon of tranquility and a prime hunting ground. Covered in fuzzy crocus blooms that stretch as far as the eye can see, the Veldt makes an excellent home for prairie dogs, though it also boasts a welcoming ecosystem for ungulate prey. It is a true foil to the dangerous swamp to the south, and though it is nourished by the same river, this prairie is the kind of iconic homeland many wolves dream of.

Posts: 32 / Threads: 6
Lost in the Echo [Virsoth] by Virsoth Jul 17, 2022 21:42:40 GMT -6
Posts: 86 / Threads: 19
Lost in the Echo [Virsoth] by Virsoth Jul 17, 2022 21:42:40 GMT -6

Acerbus is a very versatile region. It is warmer in the south where it borders the hotter portions of Anikira, but cooler up north where the mountains of Shyia provide a barrier. It is located against the western coast of the continent, and it is well populated with food critters amongst the trees.

Claimed By: Sanctum Pack
Alpha(s): V, Leviathan

Shores of Lye

Long and winding, the Shores of Lye are marked by their rocky shorelines and dark, gritty sand. Seals and sea lions frequent outcroppings that sprout up as far as a mile or more from the shoreline, while the tidepools scattered along the water's edge roil with life in the form of tiny crustaceans, anemonies, snails, small fish, and sea urchins. Years of weathering the ocean's tides have carved deep caves and hollows into the largest rock formations that dot the shoreline, providing plenty of hideaways for a wolf seeking to be alone for a while.

Posts: 20 / Threads: 4
i'm crooked but upright [Polaris] by Polaris Jan 20, 2022 19:42:21 GMT -6
Shayde Cave

Just beyond the northern edge of the Lleingas Woods, nestled at the foot of the Tia'deli Mountains, sits Shayde Cave. The mouth of the cave is set higher than the floor of the cave and is relatively narrow, forcing wolves to enter one at a time. The interior, on the other hand, is wide and high-ceilinged with steep, relatively smooth walls covered in a thick carpet of moss. The position of the cave places its mouth directly in the path of the wind, creating a cool, breezy shelter during the summer months.

Posts: 21 / Threads: 4
New Experience [Amytis] by V May 6, 2022 18:53:53 GMT -6
Lleingas Woods

A mysterious fog embraces this dying forest destroyed by flames. The only animals that feel at home here are bats and other night-crawlers. Hunting is rough, but manageable. Eerie rock formations cast daunting shadows, giving the woods an unnerving presence. The spirits of hunted wolves linger, unable to rest in this wooded area.

Posts: 9 / Threads: 2
Show Time [Trial][Companion Finding] by Leviathan Jul 25, 2021 17:22:37 GMT -6

Hidden deep within Lleingas Woods lies a lake shrouded in constant mist. It seems bottomless, water tinted gray. No animal has lived to reach its bottom, the lake over two hundred feet deep. Very few animals trust the purity of the water. A strange island rests in its center, dead trees and shriveled bushes adding to the eerie aura.

Posts: 26 / Threads: 5
ghosts in the mists [tiberius] by Sariel May 8, 2022 13:59:03 GMT -6
Posts: 88 / Threads: 17
ghosts in the mists [tiberius] by Sariel May 8, 2022 13:59:03 GMT -6

The territory of Syhrda encompasses portions of the old Acerbus, along with incorporating sections of the fledgling prairie that had once graced Kamari. This new, versatile land mass is perfect for a pack just starting out with direct access to the waters of Drarynough and only a short distance from the loner lands.

Claimed By: None
Alpha(s): None


The eastern half of Drarynough drifts across the border into Syhrda, providing fresh water to the smaller territory. Though it is unclear where the border is in the center, few animals dare to venture out into the water due to the legends of death surrounding those who dare to swim in its waters. The thick fog still saturates the water, drifting into the trees of the nearby woods. The center island is considered neutral territory between the two regions.

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O' Brother, Where Art Thou? [Abioye] by Ebele Nov 4, 2021 19:32:52 GMT -6
Is'bel Woods

The trees of Is'bel Woods are thick and hardy with gnarled roots bubbling beneath the surface that very often rear up, creating excellent tripping hazards to those who aren't careful. Due to the thick population of the tree boughs overhead, sunlight is spotty and appears to dance over the ground as the breeze ripples through the treetops. This also means that grasses are not as plentiful in the heart of the woods, driving out larger prey animals who tend to stay towards the outskirts. However, smaller animals such as birds, rabbits and other rodents, find the Is'bel Woods a haven.

Posts: 1 / Threads: 1
Evening Star [Companion Finding - Open] by Arael Nov 4, 2021 12:55:40 GMT -6
Lyrifu Lowlands

Southwest of Drarynough lie the Lyrifu Lowlands, a sweeping expanse of land marked by long, hardy grasses and a scattering of stunted shrubs and trees. Antelope are the most plentiful prey to be found here, gathering in multiple small herds year-round. The wet season sees a marked increase of vegetation, inviting other grazing creatures to come and eat their fill. The popularity of this flat, arid grassland among prey animals also makes Lyrifu a favorite hunting ground throughout the year.

Posts: 2 / Threads: 1
A feast fit for kings [Cencalli Claiming](OPEN) by Rue Jun 23, 2021 14:51:59 GMT -6
Zysaul Valley

Syhrda is home to many unique features, perhaps the most unique of which is Zysaul Valley. The river-like lakes only appear when it rains, and the rocky deciduous terrain seems to peel away to reveal a beautiful view of nearby mountains. Conservationists have introduced wild horses to the area, who are a valuable prey source; given that the wolves who reside here do not over-hunt them, and are weary enough to avoid their powerful hooves.

Posts: 6 / Threads: 1
What of tomorrow? [Drogo] by Drogo Apr 5, 2022 15:44:46 GMT -6
Posts: 16 / Threads: 6
What of tomorrow? [Drogo] by Drogo Apr 5, 2022 15:44:46 GMT -6
The Occasus

The Occasus is the driest and hottest region of Anikira. The desert covers the majority of the territory, but it is bordered on the east by a river that keeps the land inhabitable. It is the home to Pievunt-An. Small prey are in abundance during the cooler seasons, and the occasional large animal falls prey to the sands.

Claimed By: Khalsa
Alpha(s): Beowulf, Kalique


Long ago, the Aughgar river reached deep into the desert, carving out tunnels. Craub is the largest and most impressive of these, connecting the arid desert to the system of underground tunnels that connect Anikira. Its walls are lined with reminders of each change in the river's height, and the ceiling is not far from the surface, making a journey though this cave warm and particularly pleasant. It is not uncommon to see fossilized river fish and frogs along the rocky floor facing towards the mouth of the cave, a constant reminder of which direction one must take in order to see the sunlight again.

Posts: 5 / Threads: 1
its all about self-discovery [Caos] by Tupoc Nov 15, 2020 14:33:04 GMT -6
Aughgar River

Dividing the Occasus from I’queyer, the rough and wide Aughgar River snarls through the continent. Jagged rocks and sharp brush cover the edge, and rapids are unpredictable. There are no calm places of the river; however, fishing is superb along the shore. The river feeds the southern gulf, and any wolf caught by the river will be swept to sea.

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The Story Continues... [Siren] by Siren May 4, 2022 22:34:07 GMT -6
Sands of Rodorr

The Sands of Rodorr serve as a home for much life, even with the high temperatures. Snakes, coyotes, birds of prey, and many varieties of bugs find a home in this rough environment. The Sands are desert-like for most of the year, but during the winter and spring, huge rainstorms bring the area to life, but these plants survive briefly.

Posts: 5 / Threads: 1
King of nothing... [Ileana] by Beowulf May 6, 2022 15:07:52 GMT -6
Isdyn's Deep

Near the base of Pievunt-An, a cave formed by the lava flow of the volcano is nestled neatly out of the reach of the sandstorms and blistering sun heat. Although it is shelter from the elements, Isdyn's Deep is the hottest cave on the continent. The tunnels wind deeper towards the molten magma of the volcano buried deep below the earth's surface. The crackling of flaming earth sometimes echoes up into the upper rooms.

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Beneath The Moonlight [Beowulf] by Beowulf May 13, 2022 19:39:50 GMT -6
Posts: 45 / Threads: 10
Beneath The Moonlight [Beowulf] by Beowulf May 13, 2022 19:39:50 GMT -6
North Igneir

The product of a violent volcanic eruption, Igneir represents the fusion of two worlds. The ground has since cooled and has begun to heal. The resulting land bound Tas'alea to mainland Anikira while also eating away at some surrounding territories.

Claimed By: Unclaimable

Lleingas Edge

The southern edge of the Lleingas Woods opens out into a small, grassy belt, separating it from the ashy soil and fledgling sprouts of the An'ris Woods. Lleingas Edge is a favorite grazing area for smaller game animals ranging from dik dik to bushbucks, and the canopy is alive with birdsong and the chattering of small, arboreal rodents. The grassy belt beyond the trees starts off lush and green; however, as one draws nearer to the edge of An'ris, the soil becomes looser and more ashen, and the forest grass dwindles as a hardier breed begins to take its place.

Posts: 25 / Threads: 2
How the Wind Blows [Namaah] by Namaah Oct 9, 2021 20:36:48 GMT -6
The Tears of Lyeina

West of the An'ris Woods lie the Tears of Leyina, a vast geothermal runoff area marked by seething waters, thick steam, and barren soil. Nothing grows here, and few animals pass through this place except to cross to a more hospitable territory. The water here is rich in minerals, though many find it too hot to drink, even in the coldest months. Here and there, the remains of animals that have died in this place can be found, the bones washed clean by the heat and steam. The air is thick with the stench of these remains and the natural odor of the hot springs dotting the area.

Posts: 4 / Threads: 2
Reawakening [Diomedes] by Caelum May 4, 2022 18:26:08 GMT -6
Deline Caverns

Where there had once been ocean, now there is earth. The waters have brushed against the air-filled ground, carving out a ground-level volcanic cavern into the ground. Though not far from the border of Vor'asa, this cave provides a stop for loners to rest their weary bones. It is impossible to enter the cavern during high tide, and wolves inside at this will find themselves trapped.

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An'ris Woods

Time has brought healing to Igneir, and along with the cooled ground, life has finally begun to develop. Along the southern border of Acerbus, the woods have spread in earnest, the tiny sproutlings covering the ground for many miles. A light dusting of grass covers the still partially barren earth, but it is a sign that one day, the trees will grow tall and strong on this land.

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Adore & Obey [Open] by Celyn Jun 28, 2021 22:47:10 GMT -6
Posts: 30 / Threads: 5
Reawakening [Diomedes] by Caelum May 4, 2022 18:26:08 GMT -6
South Igneir

Where the ocean once stood as a solemn divide between Tas'alea, the ground was riddled with molten lava. Time has healed the ground, allowing new growth on the fresh terrain. A short, grassy savannah coats the majority of the region, but the southern peninsula still holds memories of the destruction that brought Igneir to be.

Claimed By: Ravenis Pack
Alpha(s): Mara

Caverns of Avee

The Caverns of Avee are actually a network of rather large collapsed lava tubes, with outcroppings perfect for nesting. Their proximity above the flowing lava below makes the rock warm to the touch, though not uncomfortably so. Several holes that breach through the volcanic walls mean that the caverns are partially lit up during the day, but pups are cautioned to not stray too deep, for dangerous magma still flows within the depths. Sometimes, one can even see ghostly tufts of white fur drifting in the breeze; but if they look too closely, it seems to disappear. How peculiar.

Posts: 8 / Threads: 2
a shadow cast upon us [Eclipse] [Ravenis/open] by Galadriel Jun 14, 2021 23:18:15 GMT -6
Pools of Clamor

During the eruption that formed Ignier, many tried to flee on the landbridge to Tas'alea, only to be smothered with punitive ash and hardened into place. These basins earned their name from their expressions of pain, immortalized in rocky tombs: the Pools of Clamor. The water here is crystal clear, purified from its fiery birth. However, legend says that those who drink from it will be tainted with malevolent thoughts, and some even claim that if a wolf submerges himself for long enough, he can still hear the dying screams of the animals trapped beneath, pleading for salvation.

Posts: 18 / Threads: 3
Home Sweet Home [Jessare] by Jessare Aug 16, 2021 22:13:13 GMT -6
Xorij Savannah

As the eruption's ashy remains scattered, a fledgling savanna began to grow from it in true phoenix fashion. The conservationists introduced several new species to the land in order to cultivate the biome and allow it to flourish. From the rhinoceros to the cheetah to the peacock, animals of all shapes and sizes now call Xorij Savanna their home, making this one of the most unique areas on the continent.

Posts: 3 / Threads: 1
On the Prowl (Open) by Larka Jun 4, 2021 20:13:07 GMT -6
The Serpent's Tongue

The Serpent's Tongue is the only remaining admonition of Pievunt-An's eruptive power. The hardened volcanic rock lays too close to sea level to erode into fertile soil, and so it remains a cold, hard peninsula, reaching into the R'imdarian Bay. Both the Banded Snake Eel and the Banded Sea Krait reside on this unusual peninsula, feeding on the tidepool fauna and giving this land its name. They species look remarkably similar, but be warned, while the former can make for a fine noonday snack, the latter has a potent neurotoxic venom the likes of which every wolf should fear.

Posts: 1 / Threads: 1
Make it Official [Joining/Masyn] by Celyn Aug 7, 2021 20:40:35 GMT -6
Posts: 44 / Threads: 9
Home Sweet Home [Jessare] by Jessare Aug 16, 2021 22:13:13 GMT -6

South Territories


Aveline expands on the southeastern coast of Anikira. While it is mostly grasslands, the easternmost region is marshy and humid. The most notable feature is an old sinkhole that has the clearest water in Anikira streaming through it as well as an ancient crater that is nestled among the grasslands.

Claimed By: Mythos Pack
Alpha(s): Iatro

Tor's Marsh

Named for the wolven god Tor, the marshlands of Aveline are dangerous and not navigable during high tide. The land is home to some of the most dangerous animals in Anikira, such as the crocodile and water moccasin, that threaten a swift death to those who do not treat them with respect. However, the marsh also attracts a variety of ducks and small birds.

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Desakin Crater

Evidence of a thousand-year-old meteor strike, Desakin Crater rests in the far south of Aveline. The indention in the earth's crust is more than fifteen feet down and forty yards across, signifying a rather large strike. The center of the crater often fills with rain waters, but during the drought seasons, it becomes a graveyard to many water-deprived animals.

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Chamoru Plains

The eastern portion of Chamoru Plains rests within the borders of Aveline. The grasslands are the prime hunting location for members of the resident pack. Most of the large prey of Anikira reside in the plains, as it is the most temperate and versatile location on the continent. Trees are scarce across the plains, but the occasional tree provides much-needed shade.

Posts: 12 / Threads: 2
Let in the light [Iatro/Joining] by Iatro Jul 28, 2021 20:04:33 GMT -6
Angel's Fangs

The Angel's Fangs are within a beautiful cave that some use as dens. The naturally formed crystals seem to radiate a relaxing, angelic light, which gives the cave its name. In truth, there is nothing altogether magical about the fangs themselves: they simply collect the sunlight that pours in from the cracks in the rocky ceiling and retain it overnight. Long revered as a spiritual site, the recent shifting of earth has opened the cave to wolves of Aveline once again.

Posts: 8 / Threads: 1
dancing in the light [Cirdan] by Cirdan Apr 24, 2021 19:07:31 GMT -6
Posts: 26 / Threads: 5
I have a particular set of skills... [Iatro/Joining] by Eztli May 28, 2022 14:19:19 GMT -6

Nestled against the southern border Aveline rests the small plains territory of Nain. Though it is significantly smaller than many of the continent's regions, the area boasts plenty of scattered savannah trees and various rocky alcoves throughout the region. It is also home to several moutain-fed springs.

Claimed By: Solmani Pack
Alpha(s): Lira, Vira

The Stone Forest

The massive rock formations of the Stone Forest tower over the bamboo sprigs and large trees growing around their bases, casting long, deep shadows across the ground at all hours of the day. This has the added effect of making the nights here bitterly cold, and causes all but the slightest of breezes to whistle as they pass between the stones. The formations stand fairly close together, and are too steep and smooth for most creatures to climb, so the majority of the creatures living here are birds, small mammals, and reptiles. However, wild mountain goats have been known to inhabit the area, though they make for risky prey.

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To the Wind [Cardan] by Lira | Vira May 23, 2022 18:45:47 GMT -6
Nabooru Forest

If Sana Sarsys is heaven, then surely Nabooru would be limbo. This bamboo and coniferous forest is truly beautiful, but it exists in cold, quiet darkness. Shadowed by its own canopy, as well as the looming shadow of the nearby Stone Forest, this land is not for the faintest of heart, nor those who are bothered by a constant chill. However, it is full of life, including being one of the only places on the continent to harbor large colonies of honeybees that account for the cascading blooms of flowers across the plateau in the spring.

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Don't Want Any Trouble [Dryad] by Lira | Vira Mar 23, 2022 21:42:15 GMT -6
Yhendorn Gate

There is but one way up to the promised land of Sana Sarsys: through the mountain pass that the local wolves call the Yhendorn Gate. This relatively narrow passage can only fit four-wolves wide, and any amount of noise echoes from the tall walls of the Stone Forest like a built-in security system. Despite it's relatively small size, this natural formation arguably makes Nain the most secure territory on the continent if those who reside there stand guard over the pass.

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Sunset Looks Like Dawn [Idina] by Lira | Vira Nov 21, 2021 22:42:59 GMT -6
Sana Sarsys

Sana Sarsys is sometimes compared to Elysium, both for its beauty and its safety. This plateau seems to almost hover over the rest of the eastern continent, and its rich grasslands mostly unadulterated by trees. The northeastern edge drops off at a sheer cliff, while the southernmost border is protected by the treacherous Stone Forest, providing an ethereal view of the territory below. Though the land itself is rather small, it is rich with small prey including jackrabbits, prairie chickens, and badgers.

Posts: 10 / Threads: 3
All good things come in 3's [Rin] by Rin Aug 4, 2021 23:59:03 GMT -6
Posts: 70 / Threads: 17
To the Wind [Cardan] by Lira | Vira May 23, 2022 18:45:47 GMT -6

I'queyer is largely dominated by the Endyt Cape that stretches for many miles of the coastline. It remains cool or warm year-round, unlike most of Anikira. The beach stretches across a quarter of the entire continent's coast. It is abundant in large prey and open for loners to roam at ease.

Claimed By: Unclaimable


A wide open expansive prairie makes for a beautiful picture as one makes their way from the Itai tunnels. From cool and dark caverns to bright and colorful foliage, this place is certainly a diverse area. A sprinkling of flowers dot the Prairie grasses to delight both prey and predator until it gradually becomes swallowed up by jagged walls that led into an underground network which bats and a variety of insects call home. Some would call this place more ominous while other surely choose to see it as cheerful. The secrets of this place may prove to be both.

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In the Rough [Sariel] by Lira | Vira May 23, 2022 18:47:08 GMT -6
Somani Island

The lava has cooled, and the waves against the molten earth carved a new isle off Anikira's coast. Somani Island, a slowly evolving utopia, is small but has great potential. Saplings and grass are beginning to grow, while other places still wait for their hidden potential to be exposed. The tiny island may act as a sanctuary from the perils of the mainland.

Posts: 20 / Threads: 2
Disturbia [Terra] by Terra May 16, 2022 11:33:18 GMT -6
Endyt Cape

The beach along the Endyt Cape is highly unusual. Over many years, shards of broken glass in every color have washed ashore here, worn smooth by the ocean currents that carried them. The cape is largely open to the elements, leaving the glass bare to the sun at all hours and creating a dazzling effect for visitors. The yellow and amber shards of glass, in particular, seem almost hypnotic in quality, and more than a few who have visited this place liken those pieces to eyes. Few seabirds seem to flock here, likely due to the equally sparse aquatic life able to survive along the shoreline.

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The Dual Meeting [Lira|Vira] by Lira | Vira May 23, 2022 18:43:10 GMT -6
Kaer Beach

The western portion of the I'queyer Peninsula is home to Kaer Beach. Bathed in the warm waters of Somani Bay, this is perhaps the most luxurious beach on the continent. The highlands run freshwater into the sea, and the brackish environment is perfect for unique species of fish. It is picture perfect in it's views of the ocean, and if one looks hard enough, they can almost make out the canyons of Xisyn across the water.

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Lucky We Meet [Rin] by Rin Aug 4, 2021 23:35:05 GMT -6
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In the Rough [Sariel] by Lira | Vira May 23, 2022 18:47:08 GMT -6

The ground has slowly torn away south of the desert, and in between the Occasus and Xisyn, a new region has emerged. From the gentle sands of the beaches and bay to the soft shade of the northern Oasis, Arit is a little piece of paradise in what used to be nearly uninhabitable terrain.

Claimed By: None
Alpha(s): None

Bay of Melyanna

While it is small, the Bay of Melyanna offers an place of peace and tranquility after passing through the Karst. The breeze offers reprieve from the punitive desert heat, and the fishers among wolves are offered yet another prime spot. The waters here are warm, and though the salinity means it is unsafe to drink, the stepped rocks act as a kind of amphitheater, making this a perfect gathering place for packs or those who love the arts.

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Olum Karst

It is often said that in the Olum Karst, there is not enough water to drown a wolf, nor trees to hang him, nor earth to bury him—it is no exaggeration. The region is a natural rock field, and the surface of the land is dominated by limestone, gypsum, and hardy grasses. It is as unforgiving as it is unique; while grazing ungulates live here, it is easy to misstep and sour a hunt with a twisted paw.

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Andor Oasis

Despite the harshness of Olum Karst, Arit stays true to its moniker of little paradise in the Andor Oasis. Meaning "gifted land," this region comes alive with beautiful shallow waters and foliage of all kinds. Desert creatures flock here for nourishment, so the Oasis is a prime hunting ground. The water here is so clear that even the most inexperienced wolf could catch a fish, and the unique algae that grows makes an excellent poultice for burns and labor pains.

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For You, The World [Kalique] by Kalique Jun 3, 2021 22:19:58 GMT -6
The South Rim

The South Rim of the Xisyn sinkhole, while much less lush than its northern counterpart, provides a familial dwelling for any pack who resides here. Local tunnel systems are carved into the rock from rivers of old, making the den more like a neural network than individual pockets. Snakes and lizards thrive here in the scrubby desert environment, though pups and adults alike must exercise caution: rain does not fall often here, so small rockslides are common if one does not know the path to take from rim to cave.

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For You, The World [Kalique] by Kalique Jun 3, 2021 22:19:58 GMT -6

The continent has had much time to heal, and from the heat of what once used to be the desert, some signs of life have emerged. Though still significantly warmer than other regions, Adar has the occasional scattered foliage as well as a beautiful mosaic of sand bars, allowing wolves to wander miles into the gulf without fear.

Claimed By: None
Alpha(s): None

The North Rim

The lush North Rim of the Xisyn sinkhole is more of a lush canyon, sporting hundreds of trees and caves to dwell in. The sides have been worn away from years of rain, making beautiful patterns over the rocky cliff face. Though the terrain can be treacherous to navigate, vines and foliage provide lots of privacy for the multitude of densites that can be found here, complete with a truly epic view of the canyon below.

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Dalv Glad

In the midst of the fledgling oasis that is Adar lies Dalv Glad, an amalgamation of woody patches of palm and strangler fig. These provide not only shelter from the sun, but also produces much needed sustenance for the herbivores of the area, making this a popular gathering spot for prey. For wolves, these nourishing patches are often used as a kind of hospital, as several species of medicinal herbs and mosses grow along the thick vines.

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Eel's Tail River

Eel's Tail River is something of a contradiction; though it bears the shape of a river, it is actually more of a lake, its water trapped in by the sand bars to the north. Over time, the salt has mostly evaporated from the water, leaving this water the purest in the region. The animals within, though native to the sea, have adapted to live within the fresh depths here, and the Tail nourishes the forest that surrounds it.

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Lod'nen Path

Lod'nen Path is actually not singular, but plural: these sand bars stretch out into the Somani Gulf, stretching the border of the territory far into the sea. During high tide, a wolf would be chest-deep in water, but low tide is when the Lod'nen Path truly shines. The bars create hundreds of small pools across their surfaces, capturing fish, oysters, and crabs for any who are patient enough to seek them out—and if a wolf is lucky enough, some say that the saltwater pearls found here bring a year's worth of good fortune.

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Xisyn - 1 Viewing

Xisyn is located on the southern tip of the continent. This valley, created from a sinkhole in the south portion of the Sands of Rodorr, is now teeming with life. Loose rocks are everywhere. A small creek runs through the lower portion of the valley, and desert caverns are scattered through the walls.

Claimed By: None
Alpha(s): None

Belashi Butte

Belashi Butte is one of the most beautiful landforms in the southern territories. The red rock rises mysteriously from the depths of the canyon. It, amazingly, stayed in tact with the collapse of the sinkhole. The top of the butte is littered with large, circular rock formations, seemingly floating with little support. It is a difficult but rewarding climb to the top.

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Boulders of Tohyz

With the collapse of the sinkhole came many loose rocks. Most of the larger stones fell in a central area, now referred to as the Boulders of Tohyz. These large boulders are lodged tightly together, preventing them from shifting further. The area they cover is mostly barren because the soil is sandy and covered from sunlight. Many small critters hide in the stones.

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Turxos Creek - 1 Viewing

Although it is buried in a desert sinkhole, Turxos Creek provides most of the water that sustains life in Xisyn. The water trickles out from the sandstone from an aquifer in the northern territories, feeding the tuffs of plantlife and wildlife alike. Its flow is small, but it is consistent throughout all the seasons. The water is never frozen or muddy.

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Virak Caverns

Virak Caverns is the largest discovered network of caves in all of Anikira. The caves stretch far under the Sands of Rodorr, and it is rumored that there are even hidden exits to both the Occasus and Acerbus somewhere buried deep in the tunnels. Some tunnels cannot be navigated due to large stelagmites and stelactites. The sandstone is brittle in many areas.

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Perhaps the most unforgiving region on Anikira, Vor'asa is the dryest region of Tas'alea. The dunes that cover it tower like mountains over the sand, and herds of camel roam freely. It is the home of the only sign of humankind that the wolves of the island ever encountered, and also a large saltwater cove that douses the Northern portion of the island with ocean water.

Claimed By: Kairos Pack
Alpha(s): Hektor

Adeli's Cove

On the northern horn of the island, Adeli's Cove has been carved out from the earth after years and years of tides washing across the dirt. There is very little beach in the cove, apart from the innermost waterfront where the beach is a mere fifteen yards in width. It is here that the SS Rilon washed ashore. The sea water spray sometimes reaches as much as one hundred yards inland upon contact with the cove walls.

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SS Rilon

While humans never set foot on Tas'alea, the trade routes just to the west of the island frequently brought ships within two miles of the shore. A nasty hurricane swept one such trade ship aboard. The SS Rilon, a large cargo ship, was beached in Adeli's Cove, where the ship has remained wedged into the sand fo more than a dozen years. The wood has deteriorated some with the times, but it provides adequate shelter and plenty of space to the wolves who inhabit Vor'asa.

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i'll fly faster [open] by A'ia Aug 3, 2021 16:01:58 GMT -6
The Waste

The Waste of Vor'asa is aptly named. The desert is unforgiving and punitive, with enormous sandy dunes that would rival any ocean hurricane. The only predators who dare to live here are ancient birds of prey, beasts so hardy that they have adapted to the punishing landscape and thrive under it's oppressive heat and terrain, hunting the dromedary herds. Wolves have long used this territory as the pinnacle of survivalists and a training ground for those destined to persevere.

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Aisu Dunes

The Southern border of Vor'asa is covered by Aisu Dunes. The northern half harsher and boasts decimating heats year round. Brush grows on the tips of the dunes in several areas, and the lucky wolf will stumble upon the rich, freshwater oasis nestled within. A variety of wildlife call the dunes home, ranging from the smallest lizards to the deadly moa birds.

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Shadows Cast by Unseen Objects [Hela] by Virsoth Jan 20, 2022 19:47:12 GMT -6
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Shadows Cast by Unseen Objects [Hela] by Virsoth Jan 20, 2022 19:47:12 GMT -6

South of the dunes of Vor'asa, Ser'eri is the westernmost region on Tas'alea. It is largely dominated by a sandstone scrubland, with hardy plants poking up under the shade of nearly every rock, but is also lush in various oases that provide the lifeblood to the territory. It is the coolest of the regions here, as the ocean seems to constantly push a breeze over the earth.

Claimed By: None
Alpha(s): None

Layrun Trench

Layrun Trench fits its name aptly; meaning "secret water," this wadi fills up with water runoff from the rainy mountains during the winter months, carving the path longer and deeper each year, but remains relatively dry during the summer. This makes it a kind of seasonal oasis for those inhabiting Ser'eri, with all walks of predator and prey coming to be near it. The water is clear and bright, though wolves must be careful of accidentally falling when there is no liquid below to break their falls.

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Regent Ruler [Open/Perseus] by Perseus Jun 26, 2021 12:02:05 GMT -6
Angitu Desert

The Angitu Desert is a more forgiving environment than the Ale'ina, featuring a greater abundance of low, scrubby plant life and crawling with large desert mammals, birds, and reptiles. Though it lacks the rocky outcroppings and steep crags of Ale'ina, the Angitu is dotted with sloping, wind-worn hills of sandstone and loose soil, many of which sport small nooks and crannies to shelter in during the hottest parts of the day. Here and there, low-growing trees can be found sprouting up from the sandy ground, offering various shady places for a weary traveler to rest.

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Orvor Rock

Stretching high above the desert terrain, Orvor Rock is a landmark to the wolves who wander western Tas'alea. Though it does not offer much beyond shade to the weary traveler, it is a good indicator that one is drawing near the deadly grounds to the north. It is one of the last areas where a wolf can turn back before crossing the Aisu Dunes into the Waste of Vor'asa. It is nestled on the northern border of Ser'eri, stretching high enough into the sky to cast a shadow over the border into Ale'ina.

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West Delia Basin

The western end of the Delia Basin drains out into the scrubby desert of Ser'eri through a series of little streams and creeks that fill with water from the basin during periods of heavy rain. In the dry season, the waters of the Basin dry up, leaving the waterways it feeds barren until the rains return and cause the Delia to swell once more beyond its western banks. The Basin represents the desert's primary year-round sources of fresh water, and is teeming with plant and animal life of all shapes and sizes.

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Our Life, My Home [Kairos Reclaiming] by Hektor Jun 28, 2021 20:53:46 GMT -6

The rocky terrain of Ale'ina offers little relief from the heat of the region, but in turn, this is perhaps the most unique territory on Tas'alea. The huge prismatic spring here dominates a huge piece of the region, butting up against rocky mountain formations. While there is not much relief, the basins and large river mean that Ale'ina is something of an oasis in itself, if only one walks far enough to glimpse it.

Claimed By: Kairos Pack
Alpha(s): Hektor

Aisu Dunes

The Southern border of Vor'asa is covered by Aisu Dunes. The southern half is far more hospitable than the dunes across the border into Vor'asa. Brush grows on the tips of the dunes in several areas, and the lucky wolf will stumble upon the rich, freshwater oasis nestled within. A variety of wildlife call the dunes home, ranging from the smallest lizards to the deadly moa birds.

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North Delia Basin

The northern end of the Delia Basin runs up against a steep, rocky outcropping that rises high enough to prevent the water from spidering out into the desert of Ale'ina. A few trails have been worn into the cliff over time by herds and lone creatures seeking to drink and rest by the water, providing paths down to the narrow beach that, although occasionally treacherous, are much quicker than going around the cliff and much safer than attempting to scale it.

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The Chimera's Iris

The Chimera's Iris is one of nature's greatest gifts to Tas'alea. The beautiful hot spring gets its color from the microbial mats, consisting mainly of archaea and bacteria, that grow around the warm edges and reflect every wavelength of light. In the winter, the mat will tend to reflect more greens, while in the summer, it tends to appear red. The inner part of the spring is boiling hot, and the water is not safe to drink—however, the edges provide a very soothing bath, and wolves use its penetrating heat to sooth all kinds of internal pain.

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Vorenal River

Fed by the ocean, this brackish river runs only a little way inland, a lush oasis for the inhabitants of the desert through which it cuts. In the dry season, the river has been known to dry up until it more closely resembles a large creek. But when the rains come, it can swell past its banks and send its waters washing across the surrounding territory. The easternmost portion of the river borders the Tears of Lyeina, causing the waters to grow warmer and resulting in a slight shift in the plant and animal life found along this portion of the river.

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Strange Feelings [Sabaoth] by Asia Jun 4, 2021 23:32:14 GMT -6
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every corridor that shifted the maze [Sabaoth, joining] by Sabaoth Sept 23, 2021 18:51:56 GMT -6

The vast basin of R'imdar encompasses nearly half of the island of Tas'alea. The drainage from the heavily rained island congregates here, and the geysers developed with the arrival of the gross amount of seismic activity. The former lava bridge is the neutral point for transit between Tas'alea and Anikira.

Claimed By: Unclaimable

Dragon's Mouth

South of the geyser fields of Lyeina, there lies a cave whose mouth is guarded by thick, gray water. Due to the geothermal activity of the surrounding territory and the water at its entryway, this cave spouts steam at all hours of the night and day, earning it the name Dragon's Mouth. There is enough room inside for multiple wolves to gather, though the steam and temperature inside make it an uncomfortable place to take shelter during the warmer months of the year.

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Cast Adrift [open] by Lily Jul 4, 2022 13:01:43 GMT -6
East Delia Basin

The southeastern beaches of the Delia Basin drain out into the geyser fields of R'imdar. The water here steams and boils at all hours of the day and night, too hot to drink and too hostile for most plants and animals to call home. The sand here is gray and gritty, warmed by the nearby geysers. Though the water may be too hot to swim at the water's edge, the temperature gradually cools as it nears the center of the Basin, becoming more hospitable to aquatic life.

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Geysers of Nysm

Scattered across the western region of Delia Basin, the volcanic activity created a hot spot. Geysers spew copious amounts of blazing hot steam into the air at random intervals throughout the day. There are a variety of sizes, and some of the geysers are not very pronounced. These small geysers are mere cracks in the earth that, if not careful, can scald an unsuspecting wolf as they walk by.

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Bridge of Aleisul

What once served as a land bridge between Tas'alea and Anikira now remains as the tired remains of the previous volcanic eruption. Though lava has filled in around the bridge, there are still various crevices and pools formed by the new lava flow. The curious wolf might even find a nook to serve as a shelter. The cracks now serve as a home to many small critters driven out by the eruption.

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Cast Adrift [open] by Lily Jul 4, 2022 13:01:43 GMT -6

Kal'dyne is home to the tropical creatures of Tas'alea. The Waryck Jungle hides the dangerous animals that prowl the island. The lagoon is one of the most beautiful locations in the jungle, but only if you can make your way there. Wolves who do not wish to be found may find refuge here.

Claimed By: None
Alpha(s): None

Uchai Lagoon

Nestled along the coastline in the jungle, Uchai Lagoon is a constantly warm, green-rimmed water source. The water rises a mere four feet year round, but it never runs dry. It is separated from the ocean by a beautiful reef. The lagoon is salt water, but it is full of brightly colored tropical fish that hide in the reefs that have divided the lagoon from the ocean. The edges are line with boulders and coarse gravel.

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The brothers 3... 2 [Ignotus] by Cadmus Mar 20, 2022 17:07:54 GMT -6

The waters of Uchai Lagoon hide a cave as old as time. Hat'moru is carefully nestled in the rocky edge of the lagoon, while jungle foliage disguise the cave's entrance from prying eyes. The only way to enter the cave is by wading through the two feet of water at its entrance. Within the cave, various small pools of fresh water are hidden, as well as huge stalactites and stalagmites forged by time.

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Waryck Jungle

A large majority of Kal'dyne is nestled deep within the Waryck Jungle. Some of the most exotic creatures, including jaguars, anacondas, baboons, spider monkeys. The jungle spreads from one coast to the other, and some areas are so dense that they are not navigable. Wolves braving the Waryck Jungle need to exercise caution near water for fear of piranhas and crocodile attacks.

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Ridge of Vesirtin

Along the northern border of Kal'dyne lies the Ridge of Vesirtin. While it is not very high, it is a visible divider between the jungle and the central basin. Here the foliage is more traditional, with small oak saplings, evergreen trees, and larger maple trees covering the top of the ridge. The heaviest rains in Tas'alea fall upon the ridge, where the water rushes down both sides into the basin and the jungle.

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The brothers 3... 2 [Ignotus] by Cadmus Mar 20, 2022 17:07:54 GMT -6

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