The Beginning

General Information - 1 Viewing


Every journey has a beginning. In order to embark on yours, please familiarize yourself with the information held here. On the continent of Anikira, there are specific guidelines, breeds, and other miscellaneous information necessary to fit in. Learn these things before creating a new character and joining those already inhabiting the lands of Anikira.

Archives - 1 Viewing

Here you will find the past of Anikira, dating back to the very beginning of the site. The threads are organized by the lands in which they occurred. Threads that are completed or dead are archived at the beginning of each month. Enjoy learning about the characters that wander the site and simply the past of the lands.

Ale'ina Threads

Past threads occurring in Ale'ina.

Posts: 22 / Threads: 8
Fear's Arrival [Birthing] by Poseidon Jul 1, 2017 21:14:40 GMT -6
Ser'eri Threads

Past threads occurring in Ser'eri.

Posts: 16 / Threads: 5
And the Countdown Begins [Poseidon/Open] by Rhea Jun 14, 2017 18:59:59 GMT -6
Adar Threads

Past threads occurring in Adar.

Posts: 53 / Threads: 4
New Places, New Acquaintences (Ohnar/Leilani) by Ohnar Sept 3, 2017 12:48:38 GMT -6
Nain Threads

Past threads occurring in Nain.

Posts: 27 / Threads: 5
On Hind's Feet [Asa Joining | OPEN... conditionally] by theron Jun 25, 2017 17:46:12 GMT -6
Arit Threads

Past threads occurring in Arit.

Posts: 26 / Threads: 4
Hot sun, cooling waters (Ohnar) by Ohnar Jul 28, 2017 16:19:24 GMT -6
South Ignier

Past threads occurring in South Igneir.

Posts: 8 / Threads: 3
Cold and Dead [Namaah] by Namaah Aug 5, 2017 23:56:16 GMT -6
Syhrda Threads

Past threads occurring in Syhrda.

Posts: 59 / Threads: 10
Find the Fight [Open] by Tanha Jul 12, 2017 13:44:15 GMT -6
Vesyth Threads

Past threads occurring in Vesyth.

Posts: 62 / Threads: 13
Truth be Told [Saphira/Mediated Fight] by Arya Aug 11, 2017 8:47:41 GMT -6
Ryner Threads

Past threads occurring in Ryner.

Posts: 22 / Threads: 5
Sunrise, Sunset [Open] by Aleck Jul 11, 2017 20:13:34 GMT -6
Pax Threads

Past threads occurring in Pax.

Posts: 41 / Threads: 8
What a Wolf [Bleddyn] by Astacia Sept 3, 2017 12:24:32 GMT -6
Acerbus Threads

Past threads occurring in Acerbus.

Posts: 288 / Threads: 54
through the fog [Anarell] by Dione Jun 29, 2017 11:33:08 GMT -6
Aleru Threads

Past threads occurring in Aleru.

Posts: 101 / Threads: 24
Bursting [Kaimdall Birth] by Heimdall May 30, 2017 16:09:58 GMT -6
Aveline Threads

Past threads occurring in Aveline.

Posts: 327 / Threads: 60
You Again [Arlo] by Arlo Aug 7, 2017 14:10:50 GMT -6
Caurus Threads

Past threads occurring in Caurus.

Posts: 444 / Threads: 70
Dandelion [Amberle] by Tethys Jul 9, 2017 11:02:05 GMT -6
Cryothia Threads

Past threads occurring in Cryothia.

Posts: 155 / Threads: 25
Gone In The Wind by Rikez May 31, 2017 19:04:47 GMT -6
Igneir Threads

Past threads occurring in North Igneir.

Posts: 243 / Threads: 46
Let There Be Darkness [Mara] by Fel Sept 4, 2017 14:08:54 GMT -6
Ina'mos Threads

Past threads occurring in Ina'mos.

Posts: 551 / Threads: 101
Falling off the Deep End | Beleth by Aphrodite Sept 12, 2017 21:01:16 GMT -6
I'queyer Threads

Past threads occurring in I'queyer.

Posts: 174 / Threads: 19
It's Only Forever [READ ONLY] by Jareth Jun 30, 2017 17:54:53 GMT -6
Kal'dyne Threads

Past threads occurring in Kal'dyne.

Posts: 263 / Threads: 53
freedom [Ananke Pack] by Maxim Jun 20, 2017 9:43:41 GMT -6
Kamari Threads

Past threads occurring in Kamari.

Posts: 321 / Threads: 48
Suspension [Altair] by Altair Sept 5, 2017 13:03:16 GMT -6
Miera Threads

Past threads occurring in Miera.

Posts: 205 / Threads: 44
Contemplation [Open to Aesir] by Iona Jun 18, 2017 11:23:08 GMT -6
R'imdar Threads

Past threads occurring in R'imdar.

Posts: 25 / Threads: 3
Trouble Keeps On Brewing [Read Only] by Sheriff May 13, 2017 14:26:36 GMT -6
Shyia Threads

Past threads occurring in Shyia.

Posts: 596 / Threads: 96
I'll Protect You [Kujo] by Kujo Aug 9, 2017 9:43:10 GMT -6
Southern Isles Threads - 1 Viewing

Past threads occurring in the Southern Isles.

Posts: 2,663 / Threads: 401
- miles to go [Ananke Pack] by Maxim May 21, 2017 17:55:08 GMT -6
The Occasus Threads

Past threads occurring in the Occasus.

Posts: 183 / Threads: 29
Different Home (Open) by abaven Sept 2, 2017 21:44:27 GMT -6
The Oriens Threads

Past threads occurring in the Oriens.

Posts: 222 / Threads: 38
On the Prowl [NPC Hunt/Aesir] by Ingrid Aug 1, 2017 16:46:43 GMT -6
Tiayr Threads

Past threads occurring in Tiayr.

Posts: 348 / Threads: 59
Misconceived Perceptions [Ragnarok] by Ragnarok Aug 12, 2017 21:07:48 GMT -6
Vor'asa Threads

Past threads occurring in Vor'asa.

Posts: 183 / Threads: 36
Wash me Away [Poseidon] by Castalia Sept 14, 2017 13:21:40 GMT -6
Xisyn Threads

Past threads occurring in Xisyn.

Posts: 77 / Threads: 17
RISE AS ONE // SETHOS RECLAIMING by Far Jul 31, 2017 22:00:01 GMT -6
OOC Threads

Past Out of Character Threads.

Posts: 754 / Threads: 300
Holiday [17/08-27/08] by Emerald Aug 17, 2017 10:06:52 GMT -6
Posts: 8,492 / Threads: 1,591
Wash me Away [Poseidon] by Castalia Sept 14, 2017 13:21:40 GMT -6
Posts: 8,508 / Threads: 1,606
Wash me Away [Poseidon] by Castalia Sept 14, 2017 13:21:40 GMT -6
Help & Guides


Looking for more information? This is where all of our non-plot and non-announcement information will be posted. Stop on in and learn more about us! This is also a good place to look through for new members before creating your character biographies, and an convenient way for anyone to learn about our site. If you have any questions, please do not hesitate to pm a staff member!

Posts: 4 / Threads: 4
Character Creation Guide by Tril Nov 4, 2016 11:05:58 GMT -6
The Sacred Lives [Biographies]


Once you have read the rules and guidelines for creating your biography, here is your next task. Please fill out the form to create your biography. Whether your wolf is young, or old, black or white, this is your next stop on the way to role-playing. Let your creativity flow as you weave yourself into your character. You should not post IC until your character is accepted.

The Select Few [Accepted]

The lives of animals have always been governed by the rule of dog eat dog. Wolves that have been screened and deemed worthy of the honor of life can be found in this board. They are now allowed to join the circle of life and be swept away into the wonderful world. Whether they choose the path of good, evil, or merely indifference, each new addition is another leaf on the tree of life. Do not post new biographies here.

Anikiran Wolves

This board is designated for all accepted Anikiran wolves.

Posts: 2 / Threads: 2
[Anikiran] Avacyn by Avacyn Feb 15, 2017 15:37:56 GMT -6
Apennine Wolves

This board is designated for all accepted Apennine wolves.

Posts: 3 / Threads: 3
[Apennine Wolf] Solstice by solstice Jul 19, 2016 14:32:37 GMT -6
Arabian Wolves

This board is designated for all accepted Arabian wolves.

Posts: 3 / Threads: 3
[Arabian Wolf] Diesel by diesel Mar 13, 2017 10:51:21 GMT -6
Arctic Wolves

This board is designated for all accepted Arctic wolves.

Posts: 22 / Threads: 20
Arctic Wolf | Avem by Avem Aug 6, 2017 23:25:05 GMT -6
Eastern Timber Wolves

This board is designated for all accepted Eastern Timber wolves.

Posts: 25 / Threads: 25
[Eastern Timber Wolf] Murmur by Murmur Jul 28, 2017 23:19:39 GMT -6
Ethiopian Wolves

This board is designated for all accepted Ethiopian wolves.

Posts: 5 / Threads: 5
[Ethiopian] Isis by Isis Jan 9, 2017 13:45:38 GMT -6
Eurasian Wolves

This board is designated for all accepted Eurasian wolves.

Posts: 0 / Threads: 0
No posts have been made on this board.
Grey Wolves

This board is designated for all accepted Grey wolves.

Posts: 25 / Threads: 25
[Grey Wolf] Satinka by Satinka Aug 21, 2017 14:32:45 GMT -6
Iranian Wolves

This board is designated for all accepted Iranian wolves.

Posts: 6 / Threads: 6
[Iranian] Brenna by Brenna Aug 16, 2017 10:56:56 GMT -6
Isles Wolves

This board is designated for all accepted Isles wolves.

Posts: 19 / Threads: 19
[Isles Wolf] Amberle by Amberle Feb 7, 2017 18:40:45 GMT -6
Mackenzie Valley Wolves

This board is designated for all accepted Mackenzie Valley wolves.

Posts: 17 / Threads: 17
[Mackenzie Valley Wolf] Beowulf by Beowulf Aug 24, 2017 10:56:02 GMT -6
Mexican Wolves

This board is designated for all accepted Mexican wolves.

Posts: 4 / Threads: 4
[Mexican Wolf] Azalea by Azalea Feb 26, 2017 17:31:14 GMT -6
Northern Rocky Mountain Wolves

This board is designated for all accepted Northern Rocky Mountain wolves.

Posts: 3 / Threads: 3
[Northern Rocky Mountain Wolf] Ohnar by Ohnar Mar 29, 2017 5:21:49 GMT -6
Red Wolves

This board is designated for all accepted Red wolves.

Posts: 5 / Threads: 5
[Red] Rhaenys by Rhaenys Sept 4, 2017 7:42:50 GMT -6
Tundra Wolves

This board is designated for all accepted Tundra wolves.

Posts: 14 / Threads: 14
[Tundra Wolf] Teufel by Teufel Aug 19, 2017 21:13:02 GMT -6
Mixed Breed Wolves

This board is designated for all accepted Mixed wolves.

Posts: 136 / Threads: 136
[Mackenzie Valley x Grey x Tundra] Echinus by Echinus Sept 14, 2017 19:23:33 GMT -6
Extinct Wolves

This board is designated for all accepted Extinct wolves.

Posts: 25 / Threads: 25
[Dire] Xerxes by Xerxes Sept 4, 2017 16:32:53 GMT -6
Non-Wolf Characters

This board is designated for all accepted Non-wolf characters..

Posts: 4 / Threads: 4
[Siberian Husky] Persephone by Persephone Mar 13, 2017 13:11:51 GMT -6
Posts: 318 / Threads: 316
[Mackenzie Valley x Grey x Tundra] Echinus by Echinus Sept 14, 2017 19:23:33 GMT -6
Dead Zone [Denied]

Sometimes a character simply does not make it past its infantile stage. For those biographies that never reached completion, the Dead Zone is here. Characters that never can to be lay to rest here. This board is a compilation of characters that did not reach the final stages of acceptance and never had the opportunity to walk upon the sandy beaches of Anikira. Those found here are often abandoned, uncompleted biographies.

Posts: 43 / Threads: 34
[Tundra Wolf] Floki by Roka Aug 19, 2017 8:25:49 GMT -6
The Graveyard [Deceased]

Life is a thing that comes and goes. It does not last forever. Many fall along the path. For those who have lost their lives in battle, or simply from the cruel streaks on nature snatching away the world’s most precious gift, here their memory will be engraved. Those biographies of wolves that have passed on will forever rest within this board so that their memory will live on.

Posts: 52 / Threads: 52
[Grey Wolf] Rayven by rayven Jan 17, 2017 19:00:12 GMT -6
Posts: 416 / Threads: 404
[Kenai x Arctic x Mexican x Eastern Timber] Helios by Roka Sept 15, 2017 14:47:02 GMT -6
Staff Announcements


The staff often have important information to relay. Here you will find these records, whether they be polls, reminders, or lengthy announcements. Members are encouraged to give input to help further the site and simply have a part in the process. Be sure to keep an eye on the board to keep up to date on the going-ons in the lands of Anikira.

Posts: 105 / Threads: 6
Official Archive Request Thread by Vy Sept 24, 2017 19:37:52 GMT -6

Exploration

Pack Registry


To keep order and all things family together, the Pack Registry creates a collection of all information regarding to individual packs. This is a zone dedicated to the groups that wander Anikira in hopes of bettering themselves as individuals and families alike. Find your information here, and use it to forge your way in the years to come.

Posts: 39 / Threads: 14
Elysium Pack by Mara Sept 4, 2017 20:42:38 GMT -6
Character Development


Every character needs to grow and change. It is part of what makes role-playing a unique and interesting hobby. Here, you can plot and scheme with others to create mini-plots or simply discuss ideas that will better (or worsen) your characters. It can be used to find someone to play a character from your past or build a relationship between two complete different wolves. You decide!

Character Logs

Welcome to the Character Logs. Here you can keep track of all your character information in one handy thread. You can store a thread history to keep track of the wolves your character has met or the places they've been - whatever takes your fancy. If you think something's important to your character, post it here.

Posts: 143 / Threads: 31
Wolf Qoute by mysticangel Sept 12, 2017 20:35:05 GMT -6
A New Life [Puppy Births]

The gift of life is the greatest of the gifts to be given. Parenthood and puphood are intertwined. Those wolves that have mated and are expecting pups must inquire within. There are certain guidelines that must be met, and even greater, the spirits must decide whether the wolves are worthy to be given puppies to raise and train. These pups are the future of the continent, and they must be treated as such.

Posts: 21 / Threads: 5
Caseidon Pups by Castalia Sept 20, 2017 18:32:08 GMT -6
A Home Lost

No matter the cause, there are often characters that go untouched. Whether there be complications in role-playing or simply a lack of activity, wolves often go for long stretches of time without an owner. These characters are just waiting for someone to come along and snatch them up. If you seek to give a character a home, here is the place to search, but be aware that their past and personality already have been developed.

Posts: 20 / Threads: 19
Demeter Adoption by Roka Sept 13, 2017 19:43:50 GMT -6
Posts: 257 / Threads: 85
Caseidon Pups by Castalia Sept 20, 2017 18:32:08 GMT -6

North Territories

Pax


The tunnels of Anikira have recently become a more prominent means of travel between the regions. Pax is one such location that is not controlled by any claim, allowing wolves of the packs and loners alike to utilize this method of travel. This northern sanctuary is safe for all. Outside the tunnels, there are some areas that allow for hunting as well as resting.

Claimed By: Unclaimable

The Forgotten Underway


Though the tunnels span from one end of the continent to the other, the network of tunnels are considered to be wholly unclaimed, even those that connect with the pack lands throughout Anikira. Though they are dimly lit or completely black in areas, a wolf with a strong nose can navigate these regions to cross under territories undisturbed.

Posts: 3 / Threads: 1
Wicked Games [Asher/open] by Merak Sept 4, 2017 7:20:35 GMT -6
Siscarm's Garden


Though it is buried in the heart of a snowy mountain range, Siscarm's Garden is a brighten, open plain. There are scattered trees and ponds throughout the region, and during the spring and summer, the entire area is littered with a variety of wildflowers that brighten the landscape. It is a tranquil, serene area where even the wildlife appear to be at ease.

Posts: 7 / Threads: 3
the moments I'm missing [OPEN] by Astacia Sept 19, 2017 13:25:56 GMT -6
Ryn-Eldbel


Blessed with clear skies, Ryn-Eldbel is a human made ridge. TNT littered the ground with rough, jagged rocks though the summit is smooth and inhabitable. Large prey like to graze there. One ill blast by mankind created an entrance into an abandoned mine. Old mine carts and train tracks wind through various tunnels beneath the plateau.

Posts: 8 / Threads: 2
Discovery at its finest (Avem) by Kiba Sept 19, 2017 19:52:30 GMT -6
Kiaou Mines


One of the remaining pieces of evidence of the human’s invasion is the Kiaou Mines. Here, the scientists dug deep beneath the plateau, extracting samples of the dirt and minerals. What they left was a hollow, man-made cave. Each area they chiseled into left another room, and daunting mine cart tracks lead across seemingly endless drops to other parts of the cavernous mines.

Posts: 0 / Threads: 0
No posts have been made on this board.
Posts: 19 / Threads: 7
Strange Smells [typhon] by Astacia Sept 24, 2017 19:49:26 GMT -6
Shyia


Shyia is located in the northwestern portion of the continent. It is one of the coldest territories in Anikira, but the trees still provide shelter to a multitude of species. Winter-coated wolves are well adapted to this territory. However, it is also a wonderful place for arctic foxes and snowshoe hares.

Claimed By: Aludri Pack
Alpha(s): Arche

Lerelm


A tunnel worms its way under the mountains, carved out by years of erosion and shifting earth. The deeper it delves, the louder the trickles of water can be heard. The passageway explodes into a cavernous aquifer, buried below the surface for thousands of years. The fresh water is cool and never threatens to run low.

Posts: 7 / Threads: 1
Heaven in Strange Places [Open] by Soteria Aug 15, 2017 19:35:53 GMT -6
Tia'deli Mountains


The peaks of Tia-deli stretch high into the clouds. The mountains run from the western coast to the southern border of Shyia. While they are not nearly as cold as most mountain ranges, there are spots within the mountains that are treacherous in the dead of winter. The foliage is bursting with mid-sized animals that feast on the squirrels and rabbits.

Posts: 10 / Threads: 1
time is turning {Ophelia/open} by Ophelia Sept 19, 2017 1:43:43 GMT -6
Xayar Forest


The trees of Xayar Forest sprawl across the majority of Northwestern Anikira. The climate varies from colder and dryer in the North to the warmer, damp atmosphere of the South. Wildlife generally clusters in the southern forest, but more exotic animals, such as the arctic fox and snow hares, prefer the trees near the base of Tia’deli.

Posts: 35 / Threads: 7
Rainbow Canopy [Ophelia/Open] by Ophelia Sept 23, 2017 10:05:55 GMT -6
Issimor Caverns


Nestled against the Northwestern corner of the territory is a cavern. While it still technically falls beneath the mountain range, it rests on the beach. The sands and waves are visible from the entrance. However, in horrid storms, the lower chambers of the cave will fill with water. The location is pristine and calm, and it is rarely stumbled upon. Though the entrance is wide and inviting, few dare to venture in without invitation.

Posts: 13 / Threads: 1
Take Me There [Kahlan] by Arche Sept 4, 2017 13:38:32 GMT -6
Posts: 65 / Threads: 10
Rainbow Canopy [Ophelia/Open] by Ophelia Sept 23, 2017 10:05:55 GMT -6
Caurus


Caurus is the northern-most piece of Anikira. It is ruled by a mild climate, and is primarily a grassy plain and meadow. The winters can be rather chilly at times, but it is rarely sparse of prey. Caurus is home to what is often considered the Mother Tree of the continent. Rumor is that this was the birth place of Anikira.

Claimed By: Foraz Pack
Alpha(s): Olympus

Nytyte River


Carving a path through the hills, Nytyte River divides Caurus from Tiayr. The river is no more than a half mile wide, but the currents are dangerous and make crossing difficult. Paths of rocks and beaver dams provide a safe passage in a few areas, but otherwise it keeps intruders from accessing the terra.

Posts: 14 / Threads: 3
rebound [Satinka] by Satinka Sept 24, 2017 19:06:26 GMT -6
Desmir's Tree


The largest living thing on Anikira, Desmir’s Tree has often been referred to as the Mother Tree. Though its origins are unknown, tales tell that the oak has been alive on the continent for nearly a thousand years. The tree boasts a diameter nearly a half mile wide, and the large, tangling roots snake across The Shydar for many miles, hidden in the flowers.

Posts: 5 / Threads: 2
Shattered Souls {Emil} by Satinka Sept 21, 2017 21:57:00 GMT -6
The Shydar


A vast meadow coats the center of the northern territory. During the winter, the fields are desolate and bland, but with the arrival of spring, the foliage blooms. A blanket of red flowers has coated the ground every spring in remembrance of the wolves that lost their lives here. Trees dot the horizon, and small brooks and pools litter the ground.

Posts: 10 / Threads: 2
Our Home [Foraz Reclaiming] by Fawn Sept 14, 2017 18:48:28 GMT -6
Niall Caverns


Carved throughout the valleys of the Nyjoro Hills are a variety of small caverns. These earthen structures, though prone to collapsing, frequently provide shelter in time of need. Travelers often seek their comfort during poor weather, whether they be loners or pack members returning home. Just beware of ornery inhabitants.

Posts: 2 / Threads: 1
Let Go [Balthazar] by Balthazar Sept 5, 2017 23:29:04 GMT -6
Posts: 31 / Threads: 8
rebound [Satinka] by Satinka Sept 24, 2017 19:06:26 GMT -6
Tiayr


Tiayr is a portion of the northern territories. The landscape varies from cliffs to hills. It is a very hospitable environment despite its cooler temperatures. Nestled on the northeastern corner of the continent, Tiayr is a beautiful, full land that is suitable for hunting and roaming. The long line of cliffs drop to the ocean below.

Claimed By: Eden Pack
Alpha(s): Shekinah

Zozyr’s Glory


Ominous cliffs stretch across the Northeastern coast of Anikira. While at first glance they seem unnerving and deadly, they are actually teeming with life. Ledges and slopes provide methods of navigation, and the walls are covered with caves. The sheer wall is named for the legendary wolf Zozyr, one of the wolven gods believed to have formed the island.

Posts: 6 / Threads: 1
ᴇᴠᴀɴᴇsᴄᴇɴᴄᴇ {joining} by Shekinah Sept 7, 2017 2:08:11 GMT -6
Nyjoro Hills


The widespread hills of Nyjoro coat most of Tiayr and half of Caurus. These hills are bustling with life and vary in size from mere bumps to nearly mountainous mounds. They remain green year round, and the large game of the continent tend to wander the hills, including bison, caribou, and moose.

Posts: 60 / Threads: 10
Help / open by Declan Sept 23, 2017 18:06:09 GMT -6
Ia'gha Lake


Hidden in a valley of Nyjoro Hills, Ia’gha Lake is slightly southwest of Zozyr’s Glory. The water is chilly year round; it is below sea level and rarely comes in contact with the sunlight. The lake is fed by a small tributary of Nytyte River that snakes through the hills. While the temperature is cold, some fish and water-dwelling critters still survive here.

Posts: 15 / Threads: 4
Gone for a Dip [Tayen] by Tayen Sept 21, 2017 21:22:27 GMT -6
Rarizu Overhang


Buried in the walls of Zozyr’s Glory, an inhabitable cavern dangles with the rest. The entrance is shielded with brush and rocks, but the view from the cave is stunning. Wolves can see for miles across the ocean, and the more daring wolves jump from the cliffs to swim in the ocean. The caverns burrow straight into the cliff wall, branching off in various directions. The walls are coarse, indicating that they are fairly recently formed.

Posts: 8 / Threads: 2
the fire she breathes [Shekinah] by Ragnarok Sept 15, 2017 0:20:02 GMT -6
Posts: 111 / Threads: 19
Help / open by Declan Sept 23, 2017 18:06:09 GMT -6
Cryothia - 1 Viewing


A frosty wasteland of ice and bitterness, Cryothia is the remnants of the northern iceberg drifting into the north coast of Anikira. While the majority of the tundra is barren, striking ice caverns and crystalline caves dot the northwestern mountains, providing shelter to those that dare to venture forward.

Claimed By: Aludri Pack
Alpha(s): Arche

Rynack


Also referred to as the Great Divide, Rynack is the long stretch between the northern Anikira lands and the frosty expanse of Cryothia. At the merger, the glacial waters often thaw and flow, providing a fresh water source to those who venture toward it. In some areas, the ice is fragile and extremely dangerous to cross.

Posts: 20 / Threads: 5
Time Flies [Arche] by Rowan Sept 18, 2017 13:30:45 GMT -6
Irengu Plains


Spanning the vast majority of Cryothia, this barren, icy wasteland is home to many arctic animals never before seen in Anikira, including seals, penguins, and the far more dangerous polar bears. While it may seem lifeless, this expanse is deadly, as the creatures that dwell here blend handily into their surroundings.

Posts: 12 / Threads: 2
Gone By (Open) by Soteria Sept 21, 2017 7:20:05 GMT -6
Kalas Mountains


Rising high above the flat lands of the tundra, Kalas Mountains provide protection and shelter from the brutal nights of the territory. The ice mountains are littered with caves, ranging from the smallest dens for the arctic fox and hare to the winding caverns that delve miles below the surface of the glacier.

Posts: 10 / Threads: 2
Teachings [Lyra] by Lyra Sept 21, 2017 9:06:10 GMT -6
Nal'Eny - 1 Viewing


Nal'Eny represents the largest cavern buried into the base of the Kalas Mountains. While there is the fear of stalactites falling to the cavern floor and shattering, the majority of the cave is safe and well protected from the elements. The open, spacious nature of the cave makes it an ideal den site.

Posts: 11 / Threads: 3
So Long [Harpy] by Rowan Sept 18, 2017 14:00:50 GMT -6
Posts: 57 / Threads: 13
Teachings [Lyra] by Lyra Sept 21, 2017 9:06:10 GMT -6

East Territories

Ryner


The central plains and beaches of the southern gulf create yet another sanctuary where loners who which to avoid claimed territories can take up residence. There is an abundance of varied prey spanning the territory, and Ryner also provides access to the fresh waters of the river that border the desert.

Claimed By: Unclaimable

Usstor


Usstor, though a little cramped, is one of the main entrances to the underground tunnel system of Anikira. This perfectly circular lava tube comes from years of water rushing against the volcanic rock underneath the surface of Ryner, rushing in all at once and then receding with the gentle waves. The cyclical texture can be hypnotizing, which can be either a blessing or a curse for those who have decided to travel underground.

Posts: 17 / Threads: 4
Where am I? [open] by Maxim Sept 12, 2017 11:24:20 GMT -6
Pievunt-An


The origin of Anikira, Pievunt-An, resides on the northern border of the Occasus. Smoke still rises from the peak, and volcanic ash is piled along the sides and base. The trees and plants have grown back on the northern half of the volcano. Though once considered dormant, the volcano is now classified as active due to its multiple eruptions in the recent years.

Posts: 26 / Threads: 5
Can't Resuscitate [Bellona] by Fenrir Sept 24, 2017 4:39:26 GMT -6
Ryren Beach


Along the northern edge of the Aughgar River lays a wide beach, its fine sand littered with seashells of every shape and size. Kingfishers and other predatory birds crowd the shoreline and the skies above, hunting for fish, amphibians, and small mammals - and harrying any terrestrial predator that brings down larger game here. The river itself is a favorite stopping point for many migratory animals; unfortunately, the water here is teeming with crocodiles, making the beach a dangerous place to linger.

Posts: 41 / Threads: 9
Darkness Makes Darkness [Masyn] by Mara Sept 20, 2017 18:04:20 GMT -6
Omdyn


Situated at the water's edge, Omdyn is one of the many entrances to the tunnel system that snakes beneath the surface of Anikira. The mouth of this cave is wide enough to allow multiple wolves to enter at once, and although the cave is not entirely protected from the sea spray, it sits high enough that the tunnel entrance at the back of it remains relatively dry during low tide; during high tide, only a few inches of water flow down into the tunnels, leaving the floor crusted in salt and bits of seaweed blown in by the water.

Posts: 10 / Threads: 2
The Lure of a Demon | Kurja by Kurja Sept 20, 2017 13:08:20 GMT -6
Posts: 123 / Threads: 24
Can't Resuscitate [Bellona] by Fenrir Sept 24, 2017 4:39:26 GMT -6
The Oriens


The Oriens is nestled on the eastern coast of Anikira. It is completely surrounded by the Kinath except for a small portion of the beach and where the mountains meet the cliffs. The temperature is generally mild in the forest, but the mountains are chilly year-round with snow-coated peaks.

Claimed By: Aesir Pack
Alpha: Valdís

The Kinath


The mountains of The Kinath tower above the rest of Southern Anikira. Dangerous, slick paths lead up to the snow-capped peaks. The range divides the plains from the greenery of the Oriens. Snow remains on the tips around the caves year round. Evergreens are the only trees on the mountains, but large boulders prevent excess erosion.

Posts: 6 / Threads: 1
Game of Survival [OPEN] by Guinn Aug 17, 2017 16:21:13 GMT -6
Nyspoli's Pool


A fresh water source, Nyspoli’s Pool, is fed by an underground river that trickles through rocks at the base. The water is clear, fresh, and cool. The pool is deep, serving as a home to large fish and other water critters. It is surrounded by a sandy beach and large oak trees. Erosion over the years has exposed tree roots near the water’s edge.

Posts: 16 / Threads: 4
In Confidence [Rhys] by Guinn Sept 23, 2017 18:33:09 GMT -6
Zaor Forest


The prided Zaor Forest covers a large portion of the Oriens. There is a variety of trees, including pine, oak, evergreen, and maple. The forest provides shelter to a variety of prey. Nyspoli’s Pool is nestled within its branches. The earth is damp and mossy, and the trees supply constant shade to those who wander within its midst.

Posts: 10 / Threads: 2
Honey I'm Home [Jotun] by Guinn Sept 23, 2017 18:20:19 GMT -6
Usklhon Caverns


Within the mountain range known as the Kinath, a cave formed from years of erosion serves as a home for the wolves. This cavern has multiple chambers and can only be accessed by the dangerous slopes of the mountains. From the mouth of the cave, water still pours from the melted snow that has seeped into the mountainside, forming a cascading waterfall that waters the forest trees below.

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Posts: 32 / Threads: 7
In Confidence [Rhys] by Guinn Sept 23, 2017 18:33:09 GMT -6
Aleru


The plates shifting dislodged a huge entrance to what appears to be an underground cavern. This cave dives deep beneath both Kamari and The Oriens with no access to the outside in either territory. The entrance rests on the southwestern edge of the Kinath, providing security from the remainder of the continent. Though it is a lot more barren than other regions, the cavern provides shelter to various creatures that call the cavern home.

Claimed By: Ultoris Pack
Alpha(s): Severus

Waters of Ongar


This fast-moving open stream gushes right through the heart of Aleru. It is believed that, prior to the shifting of the plates, the entirety of the area was flooded by the Waters of Ongar. Now it provides a fresh water source and also a home to the frogs, newts, and snakes. The water spans almost twenty feet across and is around three feet deep.

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Dystres Stalagmites


Deeper into the cavern, the Dystres Stalagmites seem to sprout from the earth. It is among these large stone features that prey animals such as woodrats, raccoons, and foxes find their security. Many small holes provide safety to the critters that would not otherwise be found in the open cavern. The ground is constantly damp and slimey, and the slightest sound echoes against the walls.

Posts: 10 / Threads: 1
Tread Lightly [Kaimdall Family] by Cypher Jul 17, 2017 12:23:48 GMT -6
Selunari Expanse


The grandiose main entrance to Aleru stretches almost a mile in each direction. The floor is slick from years of water erosion carving out the earth to form the nearly nine foot tall cavern. The ceiling is coated in glow worms that light up the entirety of the area so that visibility is high. A net of ferns and moss coat the stretch that is privy to the sunlight during daylight hours.

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Shyorm


A lower level of the earthy cavern is mostly dark, but it provides the security necessary to call it a den site. Shyorm can only be accessed by a two foot wide hole in the northern wall of Aleru. The curvy entrance is indicative that it was once a water pathway. Down below is a separate network of smaller rooms that provide both privacy and safety to the creatures within.

Posts: 1 / Threads: 1
When Your World Flips (Open) by Dianthe Aug 30, 2017 10:59:51 GMT -6
Posts: 11 / Threads: 2
When Your World Flips (Open) by Dianthe Aug 30, 2017 10:59:51 GMT -6
Kamari


Kamari, once known for its polluted waters and chemical-ridden grounds, has healed nicely over the years. A broad expanse covers most of the territory. It is nestled in the center of the continent, surrounded completely by land. It is a very mild tempered territory, often referred to as the heartland of Anikira.

Claimed By: Ananke
Alpha(s): Nimue

Chamoru Plains


Central to the continent lies Chamoru Plains, a vast, endless grassland open to all. Safe from Pievunt-An and sheltered by the Kinath, these grasslands are pure and fresh. Wildflowers bloom during the warm months. This area is home to large prey such as bison, elk, and deer. Occasional savannah-style trees dot the land.

Posts: 16 / Threads: 2
And We Learn As We Go By [Galah] by Veles Sept 14, 2017 9:26:48 GMT -6
Xin Grotto


Whether a remnant of the humans who once tried to conquer the land or some beautiful manifestation of nature, Xin Grotto, named for the alpha who once ruled the mountains the cave butts up against, is a picture-perfect densite for those wolves who reside in Kamari. The Grotto's system is actually made up of two caves, each branching off in different directions and open up to the mountain peaks, offering not only a stunning view, but also a considerable about of light.

Posts: 17 / Threads: 3
a mothers love and a moons grace [Circe/open] by Wren Sept 19, 2017 3:46:42 GMT -6
Kalus's Point


As the scientists abandoned the island, they left behind a post. The stone buildings were knocked to pieces as an attempt to hide their appearance on the island. A few stone buildings are left. Many of the wooden buildings were burned by uncontrollable wildfires. The ash and debris that once filled the air has finally cleared, revealing a useful home for the wildlife.

Posts: 3 / Threads: 1
Reassurance [Veles] by Circe Sept 23, 2017 14:35:05 GMT -6
On-aldirr Crevice


The human's tests of weapons blasted away at the earth, chipping out an ancient, buried crevice. A few years has rounded out the sharp edges of the blast by erosion, and the underground tunnels have been carved out by the run-off over hundreds of years. Deep in the caverns, a trickling of water can be heard from the underground stream that runs deep below Kamari, still tainted by the chemicals soaked into the earth.

Posts: 12 / Threads: 1
Voyeurs? [Circe] by Harper Sept 16, 2017 16:50:18 GMT -6
Posts: 56 / Threads: 8
Reassurance [Veles] by Circe Sept 23, 2017 14:35:05 GMT -6
Vesyth


Vesyth is notably some of the middle ground that was once within the claims of Kamari and Acerbus. With the shifted borders, some of the western forests as well as the hot springs and plains are now their own sub-division of the continent, offering a home to new packs or loners alike.

Claimed By: Valyn Pack
Alpha(s): Valeria

Enackir Hot Springs


The clear, toasty waters of Enackir Hot Springs appeal to wolves of all kinds. The crystal blue liquid is calming and serene. Nature has finally filtered the human's contaminates from the water, creating a lovely utopia for all varieties of animals. Although the water is too hot to drink, it is a wonderful place to bathe and play on a cool day.

Posts: 10 / Threads: 2
Bonding [Saphira] by Altair Sept 19, 2017 12:49:08 GMT -6
Boryz Prairie


A vast open prairie, where one end of the sky meets the other without interruption; a lull of hills and valleys covered in tall dry grass and spiny shrubbery. Deep crevices litter the plain, easily entrapping even the strongest of animals, also making an excellent home for rattlesnakes. Prairie dogs and a growing herd of Pronghorn call Kamari home and make for a decent meal.

Posts: 1 / Threads: 1
Return to Wonderland [open] by Octavia Aug 19, 2017 16:50:54 GMT -6
Grove of Sari


The Grove of Sari is the crown jewel of Vesyth. Hiding the hot springs with its cascading boughs, this lilac forest offers privacy and tranquility to all who enter it. The grove has been genetically engineered by conservationists to bloom for nearly thirty weeks out of the year, only losing it's fragrant blossoms in late November, when the willow-esque branches shed their flowers in favor of tiny green resting buds. Wolves should never fear, though; come the rainy season of late spring, the grove seems to gain new life, nearly doubling its number of blossoms every year.

Posts: 27 / Threads: 5
Lost in the Fire [Saphira] by Almathea Sept 21, 2017 9:11:30 GMT -6
The Eye of Fenris


Long ago, the earth gave way from the hundreds of years of erosion caused by underground water flow. The Eye of Fenris, a sinkhole that has existed for more than a hundred years, still bears the saltwater river that carved it out all those years ago. Some of the tunnels that water previously flowed are no longer submersed and create an interesting underground maze.

Posts: 2 / Threads: 1
The Secret Passage [Satinka/OPEN] by Satinka Sept 21, 2017 22:54:52 GMT -6
Posts: 40 / Threads: 9
The Secret Passage [Satinka/OPEN] by Satinka Sept 21, 2017 22:54:52 GMT -6
Miera


The jarring impact of the northern iceberg disturbed the oceanic flow surrounding Anikira, pulling the coastline further out, pulling this once submerged shelf above sea level. Although virtually devoid of plantlife, the off-coast sactuary is protected from many threats of mainland Anikira and is rich in fish trapped in streams that cover the island.

Claimed By: Aesir Pack
Alpha(s): Valdís

Veins of Koraff


The southern half of Miera is littered with long streams and pools that eventually empty into the southern ocean waters. The inner waters are home to ocean fish that have never before been seen to mainlanders, some of them growing to nearly twice the size of the wolves themselves. A multltude of crabs and shellfish also reside along the the banks.

Posts: 18 / Threads: 2
lost in a memory [OPEN] by Lennox Sept 21, 2017 7:15:36 GMT -6
Inakin Mosslands


The stagnant moisture and water-worn boulders of the northern Miera created the perfect condition for the sprawling moss lands of Inakin. While there is no other vegetation covering the north half of the territory, the rocks and sandy ground beneath them is filled with stagnant water, unable to drain away from region after the coastline pulled further out.

Posts: 11 / Threads: 2
From One To Another [Ingrid] by Ingrid Sept 15, 2017 19:02:12 GMT -6
Xiget


Nestled along the southern border of the mosslands, a previously underwater cavern has been unearthed, providing a den site to those who choose to reside in Miera. While the first hundred yards of the cavern is dry, the entryway, along with several of the tunnels below, are submerged. Unlike the water outside the cavern, these ground waters have been filtered by the earth, providing fresh water.

Posts: 4 / Threads: 1
the water of the womb [OPEN] by Rhys Sept 12, 2017 11:49:26 GMT -6
The Path of Enathu


The ripping tides swirl and tear along the southwestern coast of Miera, threatening to swallow up anyone who dares to swim. The Path of Enathu provides the only entrance in or out of Miera, the boulders partially above water. However, many stretches are partially submerged, and unless one knows where to jump, they are likely to be swept to sea by the tide.

Posts: 11 / Threads: 2
I Am a Rock [Ingrid] by Ingrid Sept 15, 2017 19:15:11 GMT -6
Posts: 44 / Threads: 7
lost in a memory [OPEN] by Lennox Sept 21, 2017 7:15:36 GMT -6

West Territories

Acerbus


Acerbus is a very versatile region. It is warmer in the south where it borders the hotter portions of Anikira, but cooler up north where the mountains of Shyia provide a barrier. It is located against the western coast of the continent, and it is well populated with food critters amongst the trees.

Claimed By: Vasilios
Alpha(s): Dione & Riley

Shores of Lye


Long and winding, the Shores of Lye are marked by their rocky shorelines and dark, gritty sand. Seals and sea lions frequent outcroppings that sprout up as far as a mile or more from the shoreline, while the tidepools scattered along the water's edge roil with life in the form of tiny crustaceans, anemonies, snails, small fish, and sea urchins. Years of weathering the ocean's tides have carved deep caves and hollows into the largest rock formations that dot the shoreline, providing plenty of hideaways for a wolf seeking to be alone for a while.

Posts: 22 / Threads: 5
Broken Promises {Dione/Koray} by Hyperion Sept 20, 2017 11:41:57 GMT -6
Shayde Cave


Just beyond the northern edge of the Lleingas Woods, nestled at the foot of the Tia'deli Mountains, sits Shayde Cave. The mouth of the cave is set higher than the floor of the cave and is relatively narrow, forcing wolves to enter one at a time. The interior, on the other hand, is wide and high-ceilinged with steep, relatively smooth walls covered in a thick carpet of moss. The position of the cave places its mouth directly in the path of the wind, creating a cool, breezy shelter during the summer months.

Posts: 13 / Threads: 2
Gentle persuasions [Kaiah] by Dione Sept 4, 2017 6:58:01 GMT -6
Lleingas Woods


A mysterious fog embraces this dying forest destroyed by flames. The only animals that feel at home here are bats and other night-crawlers. Hunting is rough, but manageable. Eerie rock formations cast daunting shadows, giving the woods an unnerving presence. The spirits of hunted wolves linger, unable to rest in this wooded area.

Posts: 6 / Threads: 2
Twists and Turns [Dione] by Arya Sept 5, 2017 12:17:39 GMT -6
Drarynough


Hidden deep within Lleingas Woods lies a lake shrouded in constant mist. It seems bottomless, water tinted gray. No animal has lived to reach its bottom, the lake over two hundred feet deep. Very few animals trust the purity of the water. A strange island rests in its center, dead trees and shriveled bushes adding to the eerie aura.

Posts: 19 / Threads: 4
Come Back to Me [Arya] by Arya Sept 5, 2017 11:00:12 GMT -6
Posts: 70 / Threads: 16
Broken Promises {Dione/Koray} by Hyperion Sept 20, 2017 11:41:57 GMT -6
Syhrda


The territory of Syhrda encompasses portions of the old Acerbus, along with incorporating sections of the fledgling prairie that had once graced Kamari. This new, versatile land mass is perfect for a pack just starting out with direct access to the waters of Drarynough and only a short distance from the loner lands.

Claimed By: Valyn
Alpha(s): Valeria

Drarynough


The eastern half of Drarynough drifts across the border into Syhrda, providing fresh water to the smaller territory. Though it is unclear where the border is in the center, few animals dare to venture out into the water due to the legends of death surrounding those who dare to swim in its waters. The thick fog still saturates the water, drifting into the trees of the nearby woods. The center island is considered neutral territory between the two regions.

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Is'bel Woods


The trees of Is'bel Woods are thick and hardy with gnarled roots bubbling beneath the surface that very often rear up, creating excellent tripping hazards to those who aren't careful. Due to the thick population of the tree boughs overhead, sunlight is spotty and appears to dance over the ground as the breeze ripples through the treetops. This also means that grasses are not as plentiful in the heart of the woods, driving out larger prey animals who tend to stay towards the outskirts. However, smaller animals such as birds, rabbits and other rodents, find the Is'bel Woods a haven.

Posts: 9 / Threads: 2
the hymn of restlessness [Saphira] by Saphira Sept 8, 2017 14:53:28 GMT -6
Lyrifu Lowlands


Southwest of Drarynough lie the Lyrifu Lowlands, a sweeping expanse of land marked by long, hardy grasses and a scattering of stunted shrubs and trees. Antelope are the most plentiful prey to be found here, gathering in multiple small herds year-round. The wet season sees a marked increase of vegetation, inviting other grazing creatures to come and eat their fill. The popularity of this flat, arid grassland among prey animals also makes Lyrifu a favorite hunting ground throughout the year.

Posts: 2 / Threads: 1
Teach Me [Pharaoh] by Pharaoh Aug 6, 2017 13:23:00 GMT -6
Zysaul Valley


Syhrda is home to many unique features, perhaps the most unique of which is Zysaul Valley. The river-like lakes only appear when it rains, and the rocky deciduous terrain seems to peel away to reveal a beautiful view of nearby mountains. Conservationists have introduced wild horses to the area, who are a valuable prey source; given that the wolves who reside here do not over-hunt them, and are weary enough to avoid their powerful hooves.

Posts: 4 / Threads: 2
Praimfaya [Kratos/Open] by Octavia Aug 13, 2017 19:59:21 GMT -6
Posts: 21 / Threads: 7
Hanging On [Valyn Claiming] by Almathea Sept 23, 2017 9:57:57 GMT -6
The Occasus


The Occasus is the driest and hottest region of Anikira. The desert covers the majority of the territory, but it is bordered on the east by a river that keeps the land inhabitable. It is the home to Pievunt-An. Small prey are in abundance during the cooler seasons, and the occasional large animal falls prey to the sands.

Claimed By: None
Alpha(s): None

Craub


Long ago, the Aughgar river reached deep into the desert, carving out tunnels. Craub is the largest and most impressive of these, connecting the arid desert to the system of underground tunnels that connect Anikira. Its walls are lined with reminders of each change in the river's height, and the ceiling is not far from the surface, making a journey though this cave warm and particularly pleasant. It is not uncommon to see fossilized river fish and frogs along the rocky floor facing towards the mouth of the cave, a constant reminder of which direction one must take in order to see the sunlight again.

Posts: 3 / Threads: 2
dusk till dawn [OPEN] by Rhaenys Sept 17, 2017 2:34:47 GMT -6
Aughgar River


Dividing the Occasus from I’queyer, the rough and wide Aughgar River snarls through the continent. Jagged rocks and sharp brush cover the edge, and rapids are unpredictable. There are no calm places of the river; however, fishing is superb along the shore. The river feeds the southern gulf, and any wolf caught by the river will be swept to sea.

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Sands of Rodorr


The Sands of Rodorr serve as a home for much life, even with the high temperatures. Snakes, coyotes, birds of prey, and many varieties of bugs find a home in this rough environment. The Sands are desert-like for most of the year, but during the winter and spring, huge rainstorms bring the area to life, but these plants survive briefly.

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Isdyn's Deep


Near the base of Pievunt-An, a cave formed by the lava flow of the volcano is nestled neatly out of the reach of the sandstorms and blistering sun heat. Although it is shelter from the elements, Isdyn's Deep is the hottest cave on the continent. The tunnels wind deeper towards the molten magma of the volcano buried deep below the earth's surface. The crackling of flaming earth sometimes echoes up into the upper rooms.

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dusk till dawn [OPEN] by Rhaenys Sept 17, 2017 2:34:47 GMT -6
Ina'mos


A product of the first volcanic eruption of Pievunt-An, Ina'mos is a large island nestled north of Tas'alea, but still on the western side of Anikira. Animals and smaller plants coat the island. The plant life has exploded in the past years, and wildlife inhabits virtually every inch of the island. However, chunks of volcanic rock still litter the ground as a reminder of its origin.

Claimed By: Kairos Pack
Alpha(s): Hyperion

Liandry Falls


This beautiful waterfall provides the primary source of drinking water for Ina'mos, feeding life into the swamps and allowing the Veldt to prosper. Few outsiders know to look beyond it, but to those who reside on the island, Liandry Falls is also their primary den site. Just behind the water lies a small cave opening that gives access to several dry tunnels and outcroppings that allow semi-private nooks for each nesting wolf, complete with the soothing ambient noise of rushing water and constant access to fresh water.

Posts: 5 / Threads: 2
Observations {Aphrodite} by Aphrodite Sept 23, 2017 23:04:33 GMT -6
Ahyrd's Atoll


This unique coral ring rests just below the surface of the water to the west of the island. Beneath the surface rests a dormant volcano, and the coral is accessible by a short swim. It is home to a multitude of large food fish and aquatic creatures. The coral is so close to the surface that it can be walked upon.

Posts: 12 / Threads: 3
a road well travelled [Pandora] by Samson Aug 31, 2017 20:22:13 GMT -6
Dyndre's Swamp

http://imgur.com/N6v9IUd.png/IMG]

The damp soils of the southern half of Ina'mos are home to a variety of large creatures, such as crocodiles, and a plethora of colorful birds. The land is difficult to navigate safely due to the dangerous animals that inhabit it, but it makes for great hunting grounds for the brave soul.

Posts: 7 / Threads: 2
here I stand [Hyperion/joining] by Koray Sept 13, 2017 19:43:30 GMT -6
Bel Veldt


Bel Veldt, named for the beast that once conquered the island, is a beacon of tranquility and a prime hunting ground. Covered in fuzzy crocus blooms that stretch as far as the eye can see, the Veldt makes an excellent home for prairie dogs, though it also boasts a welcoming ecosystem for ungulate prey. It is a true foil to the dangerous swamp to the south, and though it is nourished by the same river, this prairie is the kind of iconic homeland many wolves dream of.

Posts: 7 / Threads: 2
- closer [Azrael] by Azrael Sept 22, 2017 11:56:24 GMT -6
Posts: 31 / Threads: 9
Observations {Aphrodite} by Aphrodite Sept 23, 2017 23:04:33 GMT -6
North Igneir


The product of a violent volcanic eruption, Igneir represents the fusion of two worlds. The ground has since cooled and has begun to heal. The resulting land bound Tas'alea to mainland Anikira while also eating away at some surrounding territories.

Claimed By: Unclaimable

Lleingas Edge


The southern edge of the Lleingas Woods opens out into a small, grassy belt, separating it from the ashy soil and fledgling sprouts of the An'ris Woods. Lleingas Edge is a favorite grazing area for smaller game animals ranging from dik dik to bushbucks, and the canopy is alive with birdsong and the chattering of small, arboreal rodents. The grassy belt beyond the trees starts off lush and green; however, as one draws nearer to the edge of An'ris, the soil becomes looser and more ashen, and the forest grass dwindles as a hardier breed begins to take its place.

Posts: 5 / Threads: 3
just around the riverbend {OPEN} by Laurel Sept 15, 2017 14:08:14 GMT -6
The Tears of Lyeina


West of the An'ris Woods lie the Tears of Leyina, a vast geothermal runoff area marked by seething waters, thick steam, and barren soil. Nothing grows here, and few animals pass through this place except to cross to a more hospitable territory. The water here is rich in minerals, though many find it too hot to drink, even in the coldest months. Here and there, the remains of animals that have died in this place can be found, the bones washed clean by the heat and steam. The air is thick with the stench of these remains and the natural odor of the hot springs dotting the area.

Posts: 25 / Threads: 2
Fortune [Open] by Sheriff Aug 7, 2017 9:31:46 GMT -6
Deline Caverns


Where there had once been ocean, now there is earth. The waters have brushed against the air-filled ground, carving out a ground-level volcanic cavern into the ground. Though not far from the border of Vor'asa, this cave provides a stop for loners to rest their weary bones. It is impossible to enter the cavern during high tide, and wolves inside at this will find themselves trapped.

Posts: 10 / Threads: 1
Fire [Fenrir] by Fenrir Aug 7, 2017 9:00:26 GMT -6
An'ris Woods


Time has brought healing to Igneir, and along with the cooled ground, life has finally begun to develop. Along the southern border of Acerbus, the woods have spread in earnest, the tiny sproutlings covering the ground for many miles. A light dusting of grass covers the still partially barren earth, but it is a sign that one day, the trees will grow tall and strong on this land.

Posts: 1 / Threads: 1
Cageless Flight {Dione/Sandor} by Sansa Sept 4, 2017 13:00:35 GMT -6
Posts: 41 / Threads: 7
just around the riverbend {OPEN} by Laurel Sept 15, 2017 14:08:14 GMT -6
South Igneir


Where the ocean once stood as a solemn divide between Tas'alea, the ground was riddled with molten lava. Time has healed the ground, allowing new growth on the fresh terrain. A short, grassy savannah coats the majority of the region, but the southern peninsula still holds memories of the destruction that brought Igneir to be.

Claimed By: None
Alpha(s): None

Caverns of Avee


The Caverns of Avee are actually a network of rather large collapsed lava tubes, with outcroppings perfect for nesting. Their proximity above the flowing lava below makes the rock warm to the touch, though not uncomfortably so. Several holes that breach through the volcanic walls mean that the caverns are partially lit up during the day, but pups are cautioned to not stray too deep, for dangerous magma still flows within the depths. Sometimes, one can even see ghostly tufts of white fur drifting in the breeze; but if they look too closely, it seems to disappear. How peculiar.

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Pools of Clamor


During the eruption that formed Ignier, many tried to flee on the landbridge to Tas'alea, only to be smothered with punitive ash and hardened into place. These basins earned their name from their expressions of pain, immortalized in rocky tombs: the Pools of Clamor. The water here is crystal clear, purified from its fiery birth. However, legend says that those who drink from it will be tainted with malevolent thoughts, and some even claim that if a wolf submerges himself for long enough, he can still hear the dying screams of the animals trapped beneath, pleading for salvation.

Posts: 6 / Threads: 1
something isn't right {OPEN} by Fel Sept 13, 2017 20:48:03 GMT -6
Xorij Savannah


As the eruption's ashy remains scattered, a fledgling savanna began to grow from it in true phoenix fashion. The conservationists introduced several new species to the land in order to cultivate the biome and allow it to flourish. From the rhinoceros to the cheetah to the peacock, animals of all shapes and sizes now call Xorij Savanna their home, making this one of the most unique areas on the continent.

Posts: 8 / Threads: 1
Death & Decay [Open] by Kurja Aug 21, 2017 16:02:08 GMT -6
The Serpent's Tongue


The Serpent's Tongue is the only remaining admonition of Pievunt-An's eruptive power. The hardened volcanic rock lays too close to sea level to erode into fertile soil, and so it remains a cold, hard peninsula, reaching into the R'imdarian Bay. Both the Banded Snake Eel and the Banded Sea Krait reside on this unusual peninsula, feeding on the tidepool fauna and giving this land its name. They species look remarkably similar, but be warned, while the former can make for a fine noonday snack, the latter has a potent neurotoxic venom the likes of which every wolf should fear.

Posts: 1 / Threads: 1
Curious World (Open) by Tarak Aug 29, 2017 12:11:40 GMT -6
Posts: 15 / Threads: 3
something isn't right {OPEN} by Fel Sept 13, 2017 20:48:03 GMT -6

South Territories

Arit


The ground has slowly torn away south of the desert, and in between the Occasus and Xisyn, a new region has emerged. From the gentle sands of the beaches and bay to the soft shade of the northern Oasis, Arit is a little piece of paradise in what used to be nearly uninhabitable terrain.

Claimed By: None
Alpha(s): None

Bay of Melyanna


While it is small, the Bay of Melyanna offers an place of peace and tranquility after passing through the Karst. The breeze offers reprieve from the punitive desert heat, and the fishers among wolves are offered yet another prime spot. The waters here are warm, and though the salinity means it is unsafe to drink, the stepped rocks act as a kind of amphitheater, making this a perfect gathering place for packs or those who love the arts.

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Olum Karst


It is often said that in the Olum Karst, there is not enough water to drown a wolf, nor trees to hang him, nor earth to bury him—it is no exaggeration. The region is a natural rock field, and the surface of the land is dominated by limestone, gypsum, and hardy grasses. It is as unforgiving as it is unique; while grazing ungulates live here, it is easy to misstep and sour a hunt with a twisted paw.

Posts: 2 / Threads: 1
musings [open] by Ohnar Aug 15, 2017 0:04:21 GMT -6
Andor Oasis


Despite the harshness of Olum Karst, Arit stays true to its moniker of little paradise in the Andor Oasis. Meaning "gifted land," this region comes alive with beautiful shallow waters and foliage of all kinds. Desert creatures flock here for nourishment, so the Oasis is a prime hunting ground. The water here is so clear that even the most inexperienced wolf could catch a fish, and the unique algae that grows makes an excellent poultice for burns and labor pains.

Posts: 2 / Threads: 1
A Healers Stock [open] by Ohnar Sept 19, 2017 13:40:36 GMT -6
The South Rim


The South Rim of the Xisyn sinkhole, while much less lush than its northern counterpart, provides a familial dwelling for any pack who resides here. Local tunnel systems are carved into the rock from rivers of old, making the den more like a neural network than individual pockets. Snakes and lizards thrive here in the scrubby desert environment, though pups and adults alike must exercise caution: rain does not fall often here, so small rockslides are common if one does not know the path to take from rim to cave.

Posts: 9 / Threads: 1
there is no worse sin {Lucifer/OPEN} by Ciarbre Aug 31, 2017 17:47:42 GMT -6
Posts: 13 / Threads: 3
A Healers Stock [open] by Ohnar Sept 19, 2017 13:40:36 GMT -6
Nain


Nestled against the southern border Aveline rests the small plains territory of Nain. Though it is significantly smaller than many of the continent's regions, the area boasts plenty of scattered savannah trees and various rocky alcoves throughout the region. It is also home to several moutain-fed springs.

Claimed By: None
Alpha(s): None

The Stone Forest


The massive rock formations of the Stone Forest tower over the bamboo sprigs and large trees growing around their bases, casting long, deep shadows across the ground at all hours of the day. This has the added effect of making the nights here bitterly cold, and causes all but the slightest of breezes to whistle as they pass between the stones. The formations stand fairly close together, and are too steep and smooth for most creatures to climb, so the majority of the creatures living here are birds, small mammals, and reptiles. However, wild mountain goats have been known to inhabit the area, though they make for risky prey.

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Nabooru Forest


If Sana Sarsys is heaven, then surely Nabooru would be limbo. This bamboo and coniferous forest is truly beautiful, but it exists in cold, quiet darkness. Shadowed by its own canopy, as well as the looming shadow of the nearby Stone Forest, this land is not for the faintest of heart, nor those who are bothered by a constant chill. However, it is full of life, including being one of the only places on the continent to harbor large colonies of honeybees that account for the cascading blooms of flowers across the plateau in the spring.

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Yhendorn Gate


There is but one way up to the promised land of Sana Sarsys: through the mountain pass that the local wolves call the Yhendorn Gate. This relatively narrow passage can only fit four-wolves wide, and any amount of noise echoes from the tall walls of the Stone Forest like a built-in security system. Despite it's relatively small size, this natural formation arguably makes Nain the most secure territory on the continent if those who reside there stand guard over the pass.

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Big Places (Open) by Zahava Aug 22, 2017 11:00:54 GMT -6
Sana Sarsys


Sana Sarsys is sometimes compared to Elysium, both for its beauty and its safety. This plateau seems to almost hover over the rest of the eastern continent, and its rich grasslands mostly unadulterated by trees. The northeastern edge drops off at a sheer cliff, while the southernmost border is protected by the treacherous Stone Forest, providing an ethereal view of the territory below. Though the land itself is rather small, it is rich with small prey including jackrabbits, prairie chickens, and badgers.

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Big Places (Open) by Zahava Aug 22, 2017 11:00:54 GMT -6
Aveline


Aveline expands on the southeastern coast of Anikira. While it is mostly grasslands, the easternmost region is marshy and humid. The most notable feature is an old sinkhole that has the clearest water in Anikira streaming through it as well as an ancient crater that is nestled among the grasslands.

Claimed By: Ananke Pack
Alpha(s): Nimue

Tor's Marsh


Named for the wolven god Tor, the marshlands of Aveline are dangerous and not navigable during high tide. The land is home to some of the most dangerous animals in Anikira, such as the crocodile and water moccasin, that threaten a swift death to those who do not treat them with respect. However, the marsh also attracts a variety of ducks and small birds.

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Home sweet Home [Serenity/Nimue] by Serenity Aug 14, 2017 16:34:08 GMT -6
Desakin Crater


Evidence of a thousand-year-old meteor strike, Desakin Crater rests in the far south of Aveline. The indention in the earth's crust is more than fifteen feet down and forty yards across, signifying a rather large strike. The center of the crater often fills with rain waters, but during the drought seasons, it becomes a graveyard to many water-deprived animals.

Posts: 11 / Threads: 1
Be Brave [Talim] by Arlo Sept 19, 2017 13:08:19 GMT -6
Chamoru Plains


The eastern portion of Chamoru Plains rests within the borders of Aveline. The grasslands are the prime hunting location for members of the resident pack. Most of the large prey of Anikira reside in the plains, as it is the most temperate and versatile location on the continent. Trees are scarce across the plains, but the occasional tree provides much-needed shade.

Posts: 54 / Threads: 8
This is Home (Arlo) by Arlo Sept 23, 2017 9:37:25 GMT -6
Angel's Fangs


The Angel's Fangs are within a beautiful cave that some use as dens. The naturally formed crystals seem to radiate a relaxing, angelic light, which gives the cave its name. In truth, there is nothing altogether magical about the fangs themselves: they simply collect the sunlight that pours in from the cracks in the rocky ceiling and retain it overnight. Long revered as a spiritual site, the recent shifting of earth has opened the cave to wolves of Aveline once again.

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a new galaxy [Wreles Birth] by Wren Sept 19, 2017 3:56:01 GMT -6
Posts: 112 / Threads: 19
This is Home (Arlo) by Arlo Sept 23, 2017 9:37:25 GMT -6
I'queyer


I'queyer is largely dominated by the Endyt Cape that stretches for many miles of the coastline. It remains cool or warm year-round, unlike most of Anikira. The beach stretches across a quarter of the entire continent's coast. It is abundant in large prey and open for loners to roam at ease.

Claimed By: Unclaimable

Itai


A wide open expansive prairie makes for a beautiful picture as one makes their way from the Itai tunnels. From cool and dark caverns to bright and colorful foliage, this place is certainly a diverse area. A sprinkling of flowers dot the Prairie grasses to delight both prey and predator until it gradually becomes swallowed up by jagged walls that led into an underground network which bats and a variety of insects call home. Some would call this place more ominous while other surely choose to see it as cheerful. The secrets of this place may prove to be both.

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tapedeck [OPEN] by Namaah Aug 29, 2017 19:59:30 GMT -6
Somani Island


The lava has cooled, and the waves against the molten earth carved a new isle off Anikira's coast. Somani Island, a slowly evolving utopia, is small but has great potential. Saplings and grass are beginning to grow, while other places still wait for their hidden potential to be exposed. The tiny island may act as a sanctuary from the perils of the mainland.

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Endyt Cape


The beach along the Endyt Cape is highly unusual. Over many years, shards of broken glass in every color have washed ashore here, worn smooth by the ocean currents that carried them. The cape is largely open to the elements, leaving the glass bare to the sun at all hours and creating a dazzling effect for visitors. The yellow and amber shards of glass, in particular, seem almost hypnotic in quality, and more than a few who have visited this place liken those pieces to eyes. Few seabirds seem to flock here, likely due to the equally sparse aquatic life able to survive along the shoreline.

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Into the Labyrinth [Sansa] by Sandor Aug 20, 2017 15:49:08 GMT -6
Kaer Beach


The western portion of the I'queyer Peninsula is home to Kaer Beach. Bathed in the warm waters of Somani Bay, this is perhaps the most luxurious beach on the continent. The highlands run freshwater into the sea, and the brackish environment is perfect for unique species of fish. It is picture perfect in it's views of the ocean, and if one looks hard enough, they can almost make out the canyons of Xisyn across the water.

Posts: 4 / Threads: 2
straight to video [jareth] by Tarrant Aug 12, 2017 16:27:26 GMT -6
Posts: 29 / Threads: 4
tapedeck [OPEN] by Namaah Aug 29, 2017 19:59:30 GMT -6
Adar


The continent has had much time to heal, and from the heat of what once used to be the desert, some signs of life have emerged. Though still significantly warmer than other regions, Adar has the occasional scattered foliage as well as a beautiful mosaic of sand bars, allowing wolves to wander miles into the gulf without fear.

Claimed By: None
Alpha(s): None

The North Rim


The lush North Rim of the Xisyn sinkhole is more of a lush canyon, sporting hundreds of trees and caves to dwell in. The sides have been worn away from years of rain, making beautiful patterns over the rocky cliff face. Though the terrain can be treacherous to navigate, vines and foliage provide lots of privacy for the multitude of densites that can be found here, complete with a truly epic view of the canyon below.

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strangers like me {OPEN} by Athena Sept 21, 2017 13:20:49 GMT -6
Dalv Glad


In the midst of the fledgling oasis that is Adar lies Dalv Glad, an amalgamation of woody patches of palm and strangler fig. These provide not only shelter from the sun, but also produces much needed sustenance for the herbivores of the area, making this a popular gathering spot for prey. For wolves, these nourishing patches are often used as a kind of hospital, as several species of medicinal herbs and mosses grow along the thick vines.

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Eel's Tail River


Eel's Tail River is something of a contradiction; though it bears the shape of a river, it is actually more of a lake, its water trapped in by the sand bars to the north. Over time, the salt has mostly evaporated from the water, leaving this water the purest in the region. The animals within, though native to the sea, have adapted to live within the fresh depths here, and the Tail nourishes the forest that surrounds it.

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Sonder [Adair] by Adair Sept 3, 2017 18:25:53 GMT -6
Lod'nen Path


Lod'nen Path is actually not singular, but plural: these sand bars stretch out into the Somani Gulf, stretching the border of the territory far into the sea. During high tide, a wolf would be chest-deep in water, but low tide is when the Lod'nen Path truly shines. The bars create hundreds of small pools across their surfaces, capturing fish, oysters, and crabs for any who are patient enough to seek them out—and if a wolf is lucky enough, some say that the saltwater pearls found here bring a year's worth of good fortune.

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strangers like me {OPEN} by Athena Sept 21, 2017 13:20:49 GMT -6
Xisyn


Xisyn is located on the southern tip of the continent. This valley, created from a sinkhole in the south portion of the Sands of Rodorr, is now teeming with life. Loose rocks are everywhere. A small creek runs through the lower portion of the valley, and desert caverns are scattered through the walls.

Claimed By: Sethos
Alpha(s): Far

Belashi Butte


Belashi Butte is one of the most beautiful landforms in the southern territories. The red rock rises mysteriously from the depths of the canyon. It, amazingly, stayed in tact with the collapse of the sinkhole. The top of the butte is littered with large, circular rock formations, seemingly floating with little support. It is a difficult but rewarding climb to the top.

Posts: 9 / Threads: 1
` darkness there {król} by Kora Aug 8, 2017 11:45:15 GMT -6
Boulders of Tohyz


With the collapse of the sinkhole came many loose rocks. Most of the larger stones fell in a central area, now referred to as the Boulders of Tohyz. These large boulders are lodged tightly together, preventing them from shifting further. The area they cover is mostly barren because the soil is sandy and covered from sunlight. Many small critters hide in the stones.

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REAP // SETHOS RECLAIMING by Far Sept 3, 2017 9:11:13 GMT -6
Turxos Creek


Although it is buried in a desert sinkhole, Turxos Creek provides most of the water that sustains life in Xisyn. The water trickles out from the sandstone from an aquifer in the northern territories, feeding the tuffs of plantlife and wildlife alike. Its flow is small, but it is consistent throughout all the seasons. The water is never frozen or muddy.

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Junction [Król] by Far Aug 15, 2017 9:41:57 GMT -6
Virak Caverns


Virak Caverns is the largest discovered network of caves in all of Anikira. The caves stretch far under the Sands of Rodorr, and it is rumored that there are even hidden exits to both the Occasus and Acerbus somewhere buried deep in the tunnels. Some tunnels cannot be navigated due to large stelagmites and stelactites. The sandstone is brittle in many areas.

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company [Krol] by Król Sept 22, 2017 15:35:04 GMT -6
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company [Krol] by Król Sept 22, 2017 15:35:04 GMT -6

Tas'alea

Ser'eri


South of the dunes of Vor'asa, Ser'eri is the westernmost region on Tas'alea. It is largely dominated by a sandstone scrubland, with hardy plants poking up under the shade of nearly every rock, but is also lush in various oases that provide the lifeblood to the territory. It is the coolest of the regions here, as the ocean seems to constantly push a breeze over the earth.

Claimed By: Kairos
Alpha(s): Hyperion

Layrun Trench


Layrun Trench fits its name aptly; meaning "secret water," this wadi fills up with water runoff from the rainy mountains during the winter months, carving the path longer and deeper each year, but remains relatively dry during the summer. This makes it a kind of seasonal oasis for those inhabiting Ser'eri, with all walks of predator and prey coming to be near it. The water is clear and bright, though wolves must be careful of accidentally falling when there is no liquid below to break their falls.

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I'm Calling Out [Kairos/HUNTING QUEST] by Muse Sept 5, 2017 13:34:00 GMT -6
Angitu Desert


The Angitu Desert is a more forgiving environment than the Ale'ina, featuring a greater abundance of low, scrubby plant life and crawling with large desert mammals, birds, and reptiles. Though it lacks the rocky outcroppings and steep crags of Ale'ina, the Angitu is dotted with sloping, wind-worn hills of sandstone and loose soil, many of which sport small nooks and crannies to shelter in during the hottest parts of the day. Here and there, low-growing trees can be found sprouting up from the sandy ground, offering various shady places for a weary traveler to rest.

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Times have come (Pandora) by Pandora Aug 17, 2017 9:21:10 GMT -6
Orvor Rock


Stretching high above the desert terrain, Orvor Rock is a landmark to the wolves who wander western Tas'alea. Though it does not offer much beyond shade to the weary traveler, it is a good indicator that one is drawing near the deadly grounds to the north. It is one of the last areas where a wolf can turn back before crossing the Aisu Dunes into the Waste of Vor'asa. It is nestled on the northern border of Ser'eri, stretching high enough into the sky to cast a shadow over the border into Ale'ina.

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Bone Dry [Open] by Hades Jul 20, 2017 2:21:55 GMT -6
West Delia Basin


The western end of the Delia Basin drains out into the scrubby desert of Ser'eri through a series of little streams and creeks that fill with water from the basin during periods of heavy rain. In the dry season, the waters of the Basin dry up, leaving the waterways it feeds barren until the rains return and cause the Delia to swell once more beyond its western banks. The Basin represents the desert's primary year-round sources of fresh water, and is teeming with plant and animal life of all shapes and sizes.

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Underwater Fishing [Open] by A'ia Sept 23, 2017 15:56:38 GMT -6
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Underwater Fishing [Open] by A'ia Sept 23, 2017 15:56:38 GMT -6
Ale'ina


The rocky terrain of Ale'ina offers little relief from the heat of the region, but in turn, this is perhaps the most unique territory on Tas'alea. The huge prismatic spring here dominates a huge piece of the region, butting up against rocky mountain formations. While there is not much relief, the basins and large river mean that Ale'ina is something of an oasis in itself, if only one walks far enough to glimpse it.

Claimed By: Kairos Pack
Alpha(s): Hyperion

Aisu Dunes


The Southern border of Vor'asa is covered by Aisu Dunes. The southern half is far more hospitable than the dunes across the border into Vor'asa. Brush grows on the tips of the dunes in several areas, and the lucky wolf will stumble upon the rich, freshwater oasis nestled within. A variety of wildlife call the dunes home, ranging from the smallest lizards to the deadly moa birds.

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Reunions of a Different Kind [Beleth] by Tallyn Sept 16, 2017 18:24:27 GMT -6
North Delia Basin


The northern end of the Delia Basin runs up against a steep, rocky outcropping that rises high enough to prevent the water from spidering out into the desert of Ale'ina. A few trails have been worn into the cliff over time by herds and lone creatures seeking to drink and rest by the water, providing paths down to the narrow beach that, although occasionally treacherous, are much quicker than going around the cliff and much safer than attempting to scale it.

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What I Want - What I Am [Avacyn/Open] by Avacyn Sept 24, 2017 15:15:37 GMT -6
The Chimera's Iris


The Chimera's Iris is one of nature's greatest gifts to Tas'alea. The beautiful hot spring gets its color from the microbial mats, consisting mainly of archaea and bacteria, that grow around the warm edges and reflect every wavelength of light. In the summer, the mat will tend to reflect more greens, while in the summer, it tends to appear red. The inner part of the spring is boiling hot, and the water is not safe to drink—however, the edges provide a very soothing bath, and wolves use its penetrating heat to sooth all kinds of internal pain.

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Just a Family Friend [Rhea/Trident] by Esther Sept 21, 2017 4:06:30 GMT -6
Vorenal River


Fed by the ocean, this brackish river runs only a little way inland, a lush oasis for the inhabitants of the desert through which it cuts. In the dry season, the river has been known to dry up until it more closely resembles a large creek. But when the rains come, it can swell past its banks and send its waters washing across the surrounding territory. The easternmost portion of the river borders the Tears of Lyeina, causing the waters to grow warmer and resulting in a slight shift in the plant and animal life found along this portion of the river.

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the prodigal daughter [Roka/Sabaoth] by Liadan Sept 21, 2017 21:40:24 GMT -6
Posts: 69 / Threads: 16
What I Want - What I Am [Avacyn/Open] by Avacyn Sept 24, 2017 15:15:37 GMT -6
Vor'asa


Perhaps the most unforgiving region on Anikira, Vor'asa is the dryest region of Tas'alea. The dunes that cover it tower like mountains over the sand, and herds of camel roam freely. It is the home of the only sign of humankind that the wolves of the island ever encountered, and also a large saltwater cove that douses the Northern portion of the island with ocean water.

Claimed By: Kairos Pack
Alpha(s): Hyperion

Adeli's Cove


On the northern horn of the island, Adeli's Cove has been carved out from the earth after years and years of tides washing across the dirt. There is very little beach in the cove, apart from the innermost waterfront where the beach is a mere fifteen yards in width. It is here that the SS Rilon washed ashore. The sea water spray sometimes reaches as much as one hundred yards inland upon contact with the cove walls.

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You Intrigue Me [Persephone] by Beleth Sept 23, 2017 10:35:03 GMT -6
SS Rilon


While humans never set foot on Tas'alea, the trade routes just to the west of the island frequently brought ships within two miles of the shore. A nasty hurricane swept one such trade ship aboard. The SS Rilon, a large cargo ship, was beached in Adeli's Cove, where the ship has remained wedged into the sand fo more than a dozen years. The wood has deteriorated some with the times, but it provides adequate shelter and plenty of space to the wolves who inhabit Vor'asa.

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Prize [Aphrodite] by Beleth Sept 23, 2017 13:50:21 GMT -6
The Waste


The Waste of Vor'asa is aptly named. The desert is unforgiving and punitive, with enormous sandy dunes that would rival any ocean hurricane. The only predators who dare to live here are ancient birds of prey, beasts so hardy that they have adapted to the punishing landscape and thrive under it's oppressive heat and terrain, hunting the dromedary herds. Wolves have long used this territory as the pinnacle of survivalists and a training ground for those destined to persevere.

Posts: 9 / Threads: 2
The Start [Open - Agoge] by Brigit Sept 14, 2017 21:24:38 GMT -6
Aisu Dunes


The Southern border of Vor'asa is covered by Aisu Dunes. The northern half harsher and boasts decimating heats year round. Brush grows on the tips of the dunes in several areas, and the lucky wolf will stumble upon the rich, freshwater oasis nestled within. A variety of wildlife call the dunes home, ranging from the smallest lizards to the deadly moa birds.

Posts: 16 / Threads: 2
Frères [Samson] by Samson Sept 21, 2017 14:35:16 GMT -6
Posts: 67 / Threads: 16
Prize [Aphrodite] by Beleth Sept 23, 2017 13:50:21 GMT -6
R'imdar


The vast basin of R'imdar encompasses nearly half of the island of Tas'alea. The drainage from the heavily rained island congregates here, and the geysers developed with the arrival of the gross amount of seismic activity. The former lava bridge is the neutral point for transit between Tas'alea and Anikira.

Claimed By: Unclaimable

Dragon's Mouth


South of the geyser fields of Lyeina, there lies a cave whose mouth is guarded by thick, gray water. Due to the geothermal activity of the surrounding territory and the water at its entryway, this cave spouts steam at all hours of the night and day, earning it the name Dragon's Mouth. There is enough room inside for multiple wolves to gather, though the steam and temperature inside make it an uncomfortable place to take shelter during the warmer months of the year.

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East Delia Basin


The southeastern beaches of the Delia Basin drain out into the geyser fields of R'imdar. The water here steams and boils at all hours of the day and night, too hot to drink and too hostile for most plants and animals to call home. The sand here is gray and gritty, warmed by the nearby geysers. Though the water may be too hot to swim at the water's edge, the temperature gradually cools as it nears the center of the Basin, becoming more hospitable to aquatic life.

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Geysers of Nysm


Scattered across the western region of Delia Basin, the volcanic activity created a hot spot. Geysers spew copious amounts of blazing hot steam into the air at random intervals throughout the day. There are a variety of sizes, and some of the geysers are not very pronounced. These small geysers are mere cracks in the earth that, if not careful, can scald an unsuspecting wolf as they walk by.

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Bridge of Aleisul


What once served as a land bridge between Tas'alea and Anikira now remains as the tired remains of the previous volcanic eruption. Though lava has filled in around the bridge, there are still various crevices and pools formed by the new lava flow. The curious wolf might even find a nook to serve as a shelter. The cracks now serve as a home to many small critters driven out by the eruption.

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Kal'dyne


Kal'dyne is home to the tropical creatures of Tas'alea. The Waryck Jungle hides the dangerous animals that prowl the island. The lagoon is one of the most beautiful locations in the jungle, but only if you can make your way there. Wolves who do not wish to be found may find refuge here.

Claimed By: None
Alpha(s): None

Uchai Lagoon


Nestled along the coastline in the jungle, Uchai Lagoon is a constantly warm, green-rimmed water source. The water rises a mere four feet year round, but it never runs dry. It is separated from the ocean by a beautiful reef. The lagoon is salt water, but it is full of brightly colored tropical fish that hide in the reefs that have divided the lagoon from the ocean. The edges are line with boulders and coarse gravel.

Posts: 9 / Threads: 1
Mother Figures [Cassiopeia] by kailani Sept 7, 2017 15:14:37 GMT -6
Hat'moru


The waters of Uchai Lagoon hide a cave as old as time. Hat'moru is carefully nestled in the rocky edge of the lagoon, while jungle foliage disguise the cave's entrance from prying eyes. The only way to enter the cave is by wading through the two feet of water at its entrance. Within the cave, various small pools of fresh water are hidden, as well as huge stalactites and stalagmites forged by time.

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Waryck Jungle


A large majority of Kal'dyne is nestled deep within the Waryck Jungle. Some of the most exotic creatures, including jaguars, anacondas, baboons, spider monkeys. The jungle spreads from one coast to the other, and some areas are so dense that they are not navigable. Wolves braving the Waryck Jungle need to exercise caution near water for fear of piranhas and crocodile attacks.

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Ridge of Vesirtin


Along the northern border of Kal'dyne lies the Ridge of Vesirtin. While it is not very high, it is a visible divider between the jungle and the central basin. Here the foliage is more traditional, with small oak saplings, evergreen trees, and larger maple trees covering the top of the ridge. The heaviest rains in Tas'alea fall upon the ridge, where the water rushes down both sides into the basin and the jungle.

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Mother Figures [Cassiopeia] by kailani Sept 7, 2017 15:14:37 GMT -6

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